Apologies for my terrible title... I have edited it now. I appreciate the feedback!
I was originally going to call it something about being named as a finalist for the TIGA Games Industry Awards, but I didn't feel that did justice to all of the other things that happened in the six months since launch.
I've been following this game's development for several months now, and it is truly a labour of love. It was released last weekend after 7+ years of development (a quarter of the developer's life) and it is INCREDIBLE. I've always enjoyed bug fixing and the way that he has taken that process and turned it into gameplay is fantastic. It is also stunningly beautiful, mixing pixel art with modern graphics in a wonderful way.
Oops! No idea what happened there... Was meant to link to this (https://www.youtube.com/watch?v=zWGaj6E08ks) but have resubmitted now (I can't see how to delete a submission?)
I work in a fully remote team and our daily standups are one of the highlights of the day as we get some actual "face to face" time rather than just the usual Slack chat. I think it's probably a bit reductionist to use a headline like "Standups are pointless" rather than just "I've personally not found them helpful".
Personally, this has not been my experience of the Firebase team actually - for me they have always gone out of their way to help find solutions and give all kinds of advice.
I was originally going to call it something about being named as a finalist for the TIGA Games Industry Awards, but I didn't feel that did justice to all of the other things that happened in the six months since launch.