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dassurma

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HTML Attributes vs. DOM Properties

jakearchibald.com
5 points·by dassurma·2 lata temu·0 comments

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dassurma
·4 lata temu·discuss
I am not! I have no styles that should affect scrollbar visibility. What browser & OS are you on?
dassurma
·4 lata temu·discuss
The WebGPU spec is currently edited by two Google employees and one Mozilla employee. I am not sure how to make sense of your accusation.
dassurma
·4 lata temu·discuss
You can use the SPIR-V compiler toolchain to just transpile from GLSL to WGSL :)
dassurma
·5 lat temu·discuss
Hi! Squoosh team lead here :)

What kind of explanation would you like to see? We link to the repo and the Privacy explainer at the bottom of the page. Why is it important to you to know that it’s made by Googlers?
dassurma
·5 lat temu·discuss
The thing with GIF is that it’s rarely better than a paletted PNG.

As for animations, video formats with a very low fps are usually way better suited and smaller than GIFs.
dassurma
·5 lat temu·discuss
The goal of Squoosh is more to teach out about all the options and levers codecs have. JPEG is not “suggested”, it’s just literally the first codec we ported to Wasm so that’s the auto-selected one :D

The Squoosh CLI has an auto-optimizer that will make an image as small as possible while staying under a given Butteraugli threshold, but you still have to decide on the format yourself.

https://github.com/GoogleChromeLabs/squoosh/tree/dev/cli
dassurma
·5 lat temu·discuss
<3
dassurma
·5 lat temu·discuss
Do you mean serve the app from an S3 bucket? It’s a fully static site without any server-side components, so go nuts.

If you mean compress all images in an S3 bucket? Not directly. But we do have a Squoosh CLI!

https://github.com/GoogleChromeLabs/squoosh/tree/dev/cli
dassurma
·5 lat temu·discuss
The difficulty is:

Do you express the resulting file size or the amount saved? “30%” could mean you “30% of the original file size” or “you shaved off 30% of the original file size”. You could denote the difference with a sign, like “-30%” but that still confuses people. We ran both options by a lot of our colleagues.

“x% of the original file size” is the least ambiguous, but who has the space to put that entire phrase in their app :-/
dassurma
·5 lat temu·discuss
Yes, that is Jake. This is Surma.

You seem to be right. Gonna fix the CLI (the CLI is my doing)
dassurma
·5 lat temu·discuss
It _is_ cached, but the wasm binary itself as well as the optimized version to improve startup times. The cache however is per origin. So no other origin can make use of the cache which prevents the fingerprinting aspect.
dassurma
·5 lat temu·discuss
I did test that and maybe should have mentioned it in the article :) The repo history actually still has an RGBA buffer dump I think.
dassurma
·5 lat temu·discuss
Idk man. webassembly.org — the site authored by the inventors — literally starts with “WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine.”
dassurma
·5 lat temu·discuss
That’s the whole point. V8 is _really_ good at taking any form of JS code and making it fast, without me having to apply optimizations. The other languages only started being competitive once I hand-optimized them.
dassurma
·5 lat temu·discuss
Author here.

Using ASC was intentional, _because_ it is somewhat immature, and still manages to outperform JavaScript in the first two cases.

In the third case, where I couldn’t get ASC to outperform JavaScript, I tried Rust and C++ as well.
dassurma
·5 lat temu·discuss
Author here.

It’s a trade-off for simplicity. It’s a small team and they are still working towards feature completeness. Deferring optimization to Binaryen is the easy way out at the cost of not having high-level optimizations. If they finish their IR, that will most likely change.
dassurma
·5 lat temu·discuss
Author here!

You even included in the quote: It’s important to warm-up the code is so you don’t measure a mixture of performance characteristics between interpreted JS and compiled jS. How long the warmup takes is _incredibly_ device dependent, so instead I measured Ignition and SparkPlug independently so you get a feel for the speedup. I did not discard that at all in the comparison.
dassurma
·6 lat temu·discuss
To be safe: There is some more graphic violence, but due to the dithering it’s not very offensive imo. However, pretty much the entire crew does die rather brutal deaths (and that’s what the plot of the game is centered around).
dassurma
·6 lat temu·discuss
TIL! I just redeployed with these styles added. Should be live in a couple minutes. Thank you.
dassurma
·6 lat temu·discuss
Ah, this happens when Firefox/Chrome scales the image. I added a note to the article a couple hours ago, not sure if you saw that.

If you open the image in question in a new tab (to prevent any scaling) you’ll see the image as intended with the “desired” effect.