In visual studio go to Help -> "Add and remove help content" and that will allow you to download entire topics like .net 4.5 docs.
You can even throw whatever you download on a network, and anyone can access it from there rather than individually needing to download it. That requires setting something in the registry though to access from the network (let me know if you want to know though).
For me I like static typing because it adds a sanity check of the data getting passed around. Sure, most of the time it catches nothing, but it is nice when it does. Humans will always make mistakes, so static typing improves the amount of help\tools computers can put forth.
Exactly my feelings about it. Being able to specify types, and having the compiler warn me of mistakes is a godsend when comparing it to just writing javascript.
And when valid javascript is valid typescript, it seems odd to not opt to use it when the only addition is a compile step to ensure sanity.
It feels like using the mouse is the tradeoff for using Microsoft products. I use Visual Studio and SQL Sever at work, and they are such a productivity boost, but I hate how often I have to use the mouse. The problem is many of the benefits of using their products perks would be difficult to navigate around with a keyboard.
At times it's frustrating how often you have to use the mouse, but other times it's so great compared to any alternative ways (that I know of).
Agreed. I had searched for a couple minutes to make sure I was putting the bug in the right place when I reported it. And even then there was no great way to search that it wasn't a duplicate considering how easy it is for forum posts to collide on a search.
The way you prevent cheating in a game like this is that the game itself runs on the server. The client side is merely showing a representation of the server state. If people want to edit the scripts to show an invalid state who cares. Granted latency becomes a huge challenge, but in a perfect world (no latency) having the scripts on the clients side and having people edit them isn't a big deal
Wonder what the difference is? I don't sync among devices, but for the people that it did crash for do you sync among devices? Maybe that has something to do with it?
No GP but, personally I don't feel it's as good as the VS debugger. Unless I am missing something you still have to type into the console to get the value of things you want instead of just hovering over things, or bringing up quick watch in visual studio.
Also I'd imagine (haven't used it yet!) if you change the source in visual studio while debugging it would save to a file, while I cannot do that in chrome. I think I've heard it's possible in chrome, but never really seen how.
I disagree that needing to learn something is counter productive. They are simply extra capabilities, and you don't need to use them if you don't want to. I've been using visual studio for a few years now an I still out of the blue find an extra capability that makes me have to hit less buttons, or not having to touch the mouse.
Little things like jumping to a function with pressing a button, or finding all things that are referencing a function\class\etc are extremely useful, but certainly not necessary. Then things like intellisense are a godsend.
That being said, a lot of my time is spent out of visual studio, but with Sublime Text which add's a lot of things that simply make me have to type less, and focus more on the actual task at hand.