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doruk101

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Submissions

The theory taking the rich by storm: China funds data center haters

npr.org
8 points·by doruk101·w zeszłym miesiącu·4 comments

The SAT Was Necessary After All

theatlantic.com
4 points·by doruk101·w zeszłym miesiącu·2 comments

Component Party

component-party.dev
2 points·by doruk101·w zeszłym miesiącu·0 comments

Galápagos Syndrome

en.wikipedia.org
3 points·by doruk101·2 miesiące temu·0 comments

Game in a month to measure how far AI coding has come

old.reddit.com
5 points·by doruk101·2 miesiące temu·0 comments

History About Developing of Warajevo

worldofspectrum.net
2 points·by doruk101·4 miesiące temu·0 comments

Betteridge's Law of Headlines

en.wikipedia.org
2 points·by doruk101·4 miesiące temu·0 comments

Oblique Strategies

en.wikipedia.org
7 points·by doruk101·5 miesięcy temu·0 comments

Review of 1984 by Isaac Asimov (1980)

newworker.org
215 points·by doruk101·5 miesięcy temu·178 comments

Parakeets make their home in German trees

angiesweb.com
5 points·by doruk101·7 miesięcy temu·2 comments

FEX: Emulate x86 Programs on ARM64

github.com
2 points·by doruk101·8 miesięcy temu·0 comments

F for Fake – Orson Welles, Chartres Cathedral

youtube.com
2 points·by doruk101·9 miesięcy temu·0 comments

Thumby Modding [video]

youtube.com
1 points·by doruk101·10 miesięcy temu·0 comments

Pixel Art and the Myth of the CRT Effect

hackaday.com
3 points·by doruk101·10 miesięcy temu·0 comments

comments

doruk101
·3 miesiące temu·discuss
Instead of willing to bet, you can do it yourself and prove it. It is not like there is a ceiling for doing what you are proposing. I am willing to bet that you are wrong.
doruk101
·4 miesiące temu·discuss
nominative determinists are running the world
doruk101
·5 miesięcy temu·discuss
One can technically scrape a list of actual advice or quotes off the internet, randomly feed them to a coding agent, and ask it to interpret what they mean in the grand scheme of things and implement away on it. Once the agent is done, it randomly responds with either "yes, this is exactly what I meant" or "no".

In turn mimicking the average game industry executive giving vague directions that feel just right to them this month, or some other unspecified time period, and in turn achieving something closer to the real AAA game development lifecycle.