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dougall

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dougall
·6 miesięcy temu·discuss
Hi, author here. My version definitely shouldn't be faster unless something very weird is going on with the runtime (though I think with the benefit of hindsight some further optimisation of it is possible). I have never seen a good use for this, aside from as a proof that it is possible, but I can imagine it coming up if, say, you wanted to write an exploit for an esoteric programming language runtime.

If you still maintain this code and want to optimise it, I don't think you should need a full powers-of-two table, just having log(n) powers of two should do in a pattern like:

  if (v > 2**1024) { v *= 2**-1024; e += 1024; }
  if (v > 2**512) { v *= 2**-512; e += 512; }
  ...
That's a straightforward memory saving and also leaves v normalised, so gives you your fraction bits with a single multiplication or division. This is a little less simple than I'm making it look, because in reality you end up moving v to near the subnormal range, or having to use a different code path if v < 1 vs if v >= 2 or something. But otherwise, yeah, the code looks good.
dougall
·2 lata temu·discuss
It's fun :)
dougall
·2 lata temu·discuss
Yeah, exactly this.

To try to make it more "concrete", compilers tend to end up processing an absurd mess of code, that does things that superficially look silly, due to extensive inlining.

The code above is entirely plausible for C code checking the alignment of a total size, where "a" and "b" are the sizes of two parts, both calculated by a multiplication that ensures their evenness.

Another realistic examples are flags-fields, where each bit represents a boolean. For example, the compiler should be able to optimise:

    flags |= 0x100;
    if (!(flags & 0x100)) { ... }
Addition might factor in either as a substitution for bitwise-OR or bitwise-XOR where the author has prior knowledge that the two are equivalent (and assumes it will lead to better code generation), as part of SWAR (simd-within-a-word) code, or in cases where integer fields are packed alongside flags (e.g. a refcount and a couple of flags, or a string-length and some flags).

If this seems rare and unusual, that's cool – in general it is. But these strategies are very heavily used in performance-critical code, where using multiple variables would cause a measurable slowdown, so it makes sense that compilers care about optimising this kind of thing.
dougall
·2 lata temu·discuss
Author here - I believe this 2020 post resurfaced as known-bits optimisation was recently added to PyPy (Python implementation using a JIT compiler), which this thread discusses:

https://mastodon.social/@cfbolz/112557672421317765

It includes discussion of where this kind of optimisation helps (not most "normal" Python code, but some code like emulators with lots of bitwise operations is ~30% faster), links to LLVM and Linux kernel implementations, and some related blog posts and papers. (I believe the Linux eBPF people came up with all of the ideas here before I did, though I wasn't aware of it at the time - it's easy to forget the Linux kernel has an optimising compiler in it.)

I'm not sure if that's what you mean by context - happy to answer questions.