> a feature that simply makes your product easier to use
Except it doesn't. You lose context and are now drowning in an endless morass of lazy-loaded blocks and widgets, all hiding under invisible elements. Nothing has a permanent URL, so there is zero accountably if the user was shown something that they need to reference - unless it benefits the platform. And of course, it will eventually all force reload when the page complexity exhausts the available memory, or at least when it becomes too exhausted to reliably serve ads.
Beat Saber was the reason I bought a Quest 2. Now I actually find Synthriders to be a lot more fun. In Synth, if one person has purchased a song/map, everyone can play and players can create/share/upload maps and songs (there used to be a great free repository of songs that got taken down recently unfortunately).
Synth also removes some anxiety about playing in smaller spaces because AFAIK you're not encouraged to aim for big swings.
The fine-grained control is nice but still seems like a glaring omission that the Mac still isn’t “tethering-aware” with regard to conserving data — especially since it’s so seamless to connect to an iPhone that shares the same iCloud account.
Except it doesn't. You lose context and are now drowning in an endless morass of lazy-loaded blocks and widgets, all hiding under invisible elements. Nothing has a permanent URL, so there is zero accountably if the user was shown something that they need to reference - unless it benefits the platform. And of course, it will eventually all force reload when the page complexity exhausts the available memory, or at least when it becomes too exhausted to reliably serve ads.