It could work, but it's a lopsided feedback system: EA can't count the number of people who didn't buy their game, they can only count the number of actual purchases. So, voting with your wallet leads to underperforming sales numbers, which they'll rationalize to be based on anything but the insulting ways they try to extract additional money from their players, or the myriad of ways they treat their fan base like idiots.
They learn the wrong lessons, assuming the franchise must be at fault, not the mechanics that make the game loathsome.
I think Mozilla ran the numbers a year ago and found that all the advertising on the internet only nets about ~$11/person/month. Though, hell, I'd pay 10x that to be rid of that malware vector.
Has anyone done a TCO of the NSA? Like, if the NSA takes $X bn / year to run, and has $Y bn / year in negative externalities for US companies by leaking their malware, then just how much have they cost the US economy?
Any book worth reading should be worth reading because of that insight. Which might be a way to say that most words aren't writing, and especially these.
This boggles the mind, and the lack of communication makes it feel like the work of a new lawyer used to corporate law, where the rules are to strike first and communicate later.
Outside of new counsel, we might be able to get more insight into the issue when the SFLC's fall conference [0] recordings are posted next week [1]. It does include mention of trademark squatting, after all.
The naming of SFC / SFLC was always a bit confusing, but that's a reason for better marketing, not a shot across the bow. I've met some of the SFLC folks, and the LF angle seems ridiculous on the face of it, as I don't see Eben Moglen (previously RMS's lawyer), selling out to the LF.
* The "Collusion" joke and Verizon skit: https://youtu.be/Yf7XfY_uVtY
(Edit: Why was this submission flagged?)