Show HN: 1500 Curated RPG Icons (Stable Diffusion, Public Domain)github.com4 points·by hvidevold·4 lata temu·0 comments
Show HN: Rogue Likes (Pixel Art Ranking Webapp)github.com2 points·by hvidevold·4 lata temu·1 comments
Show HN: Happy New Year Prodecural Art Generatoremnh.github.io1 points·by hvidevold·5 lat temu·0 comments
Show HN: Shapes of Light and Magic (Open Source Tower Defense Game in Unity)github.com1 points·by hvidevold·5 lat temu·0 comments
Show HN: Dance of Cubes (Cellular Automaton Game) on Steamstore.steampowered.com3 points·by hvidevold·5 lat temu·0 comments
Show HN: Fast Connected Components for 6x12 bitboardtech.io3 points·by hvidevold·5 lat temu·0 comments
Show HN: Fast 15x15 bit grid BFS: breadth first searchtech.io3 points·by hvidevold·5 lat temu·0 comments
Show HN: Reverse Image Search for OpenGameArt using pinecone.ioemh.lart.no1 points·by hvidevold·5 lat temu·0 comments
WebGL Fluid Dynamics: Reintegration Trackingmichaelmoroz.github.io1 points·by hvidevold·5 lat temu·0 comments
hvidevold·3 lata temu·discussMade this using the tool: https://github.com/emnh/mantary-platformer/blob/main/mantary...I used the website, downloaded the mp4 and postprocessed to walk in place using a shell script: https://github.com/emnh/mantary-platformer/blob/main/animscr...The character was generated using stable diffusion.
hvidevold·4 lata temu·discussTrue. Unity WebGL does not work on mobile. It's possible to compile it to an iOS or Android app though, but I don't plan to currently.
hvidevold·5 lat temu·discussAhh ok it's at number one for me "Show HN: Reverse Image Search for OpenGameArt using pinecone.io" 36 days ago. Anyway, it's not important.
hvidevold·5 lat temu·discussYes true, but also a submission, see https://news.ycombinator.com/submitted?id=hvidevold :)
hvidevold·5 lat temu·discussThat's cool. I am the author :) . Actually I submitted a direct link to the search a month ago, but didn't get any upvotes. So I'm happy that I got some now with the write-up :)
hvidevold·5 lat temu·discussAfter reading this comment I made an image search engine for OpenGameArt using pinecone.io today: https://emh.lart.no/ogasearch/?imsi=dungeon%20crawl%20monste...
I used the website, downloaded the mp4 and postprocessed to walk in place using a shell script: https://github.com/emnh/mantary-platformer/blob/main/animscr...
The character was generated using stable diffusion.