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hvidevold

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Submissions

The End of Almost All Suffering

1 points·by hvidevold·3 lata temu·0 comments

Show HN: Abstract coding using GPT 4

github.com
2 points·by hvidevold·3 lata temu·0 comments

Show HN: Moonfisher Web Game

emnh.no
4 points·by hvidevold·4 lata temu·0 comments

Show HN: 1500 Curated RPG Icons (Stable Diffusion, Public Domain)

github.com
4 points·by hvidevold·4 lata temu·0 comments

Show HN: Stable Diffusion RPG game art

opengameart.org
1 points·by hvidevold·4 lata temu·0 comments

Show HN: Rogue Likes (Pixel Art Ranking Webapp)

github.com
2 points·by hvidevold·4 lata temu·1 comments

Show HN: Match 3 RPG

emh.lart.no
1 points·by hvidevold·4 lata temu·2 comments

Explode the Dragon Demo

youtube.com
1 points·by hvidevold·4 lata temu·0 comments

Show HN: Happy New Year Prodecural Art Generator

emnh.github.io
1 points·by hvidevold·5 lat temu·0 comments

Show HN: Tsunami

shadertoy.com
2 points·by hvidevold·5 lat temu·0 comments

Show HN: Shapes of Light and Magic (Open Source Tower Defense Game in Unity)

github.com
1 points·by hvidevold·5 lat temu·0 comments

Show HN: Dance of Cubes (Cellular Automaton Game) on Steam

store.steampowered.com
3 points·by hvidevold·5 lat temu·0 comments

Show HN: Dance of Cubes WebGL2 Game

emh.lart.no
1 points·by hvidevold·5 lat temu·0 comments

Show HN: Game of Cubes Complex Behaviour

youtube.com
1 points·by hvidevold·5 lat temu·0 comments

Show HN: Fast Connected Components for 6x12 bitboard

tech.io
3 points·by hvidevold·5 lat temu·0 comments

Show HN: Fast 15x15 bit grid BFS: breadth first search

tech.io
3 points·by hvidevold·5 lat temu·0 comments

Show HN: Reverse Image Search for OpenGameArt using pinecone.io

emh.lart.no
1 points·by hvidevold·5 lat temu·0 comments

WebGL Fluid Dynamics: Reintegration Tracking

michaelmoroz.github.io
1 points·by hvidevold·5 lat temu·0 comments

comments

hvidevold
·3 lata temu·discuss
Made this using the tool: https://github.com/emnh/mantary-platformer/blob/main/mantary...

I used the website, downloaded the mp4 and postprocessed to walk in place using a shell script: https://github.com/emnh/mantary-platformer/blob/main/animscr...

The character was generated using stable diffusion.
hvidevold
·4 lata temu·discuss
True. Unity WebGL does not work on mobile. It's possible to compile it to an iOS or Android app though, but I don't plan to currently.
hvidevold
·5 lat temu·discuss
Ahh ok it's at number one for me "Show HN: Reverse Image Search for OpenGameArt using pinecone.io" 36 days ago. Anyway, it's not important.
hvidevold
·5 lat temu·discuss
Ok done :)
hvidevold
·5 lat temu·discuss
Yes true, but also a submission, see https://news.ycombinator.com/submitted?id=hvidevold :)
hvidevold
·5 lat temu·discuss
That's cool. I am the author :) . Actually I submitted a direct link to the search a month ago, but didn't get any upvotes. So I'm happy that I got some now with the write-up :)
hvidevold
·5 lat temu·discuss
After reading this comment I made an image search engine for OpenGameArt using pinecone.io today: https://emh.lart.no/ogasearch/?imsi=dungeon%20crawl%20monste...