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iofiiiiiiiii
·14 dni temu·discuss
Yeah, when you have tall servers this can be a really surprising factor. In some sense you could view this as an extension of processor caching behaviors, which also causes some memory accesses to be lower - just due to cache behaviors, not physical location. But in many cases, the same tools can be used to fight both "far" memory accesses and cache trashing, by using a thread-isolated architecture.

I have been dealing with the topic for a few years now and it was surprisingly hard to track down the bottlenecks to actual numbers. Some time ago I managed to find a good example to demonstrate the effect in a tangible way and wrote up an article about it. If the topic sounds interesting, you might enjoy https://sander.saares.eu/2025/03/31/structural-changes-for-4... (Structural changes for +48-89% throughput in a Rust web service).
iofiiiiiiiii
·7 lat temu·discuss
The Revelation Space book series by Alastair Reynolds [spoilers ahead] ends with such a paperclip maximizer scenario. Someone accidentally turns on advanced sentient self-replicating terraforming robots without programming their target area. They promptly begin to terraform the galaxy and don't take kindly to interference.

This is a tiny shade of background in the story, not the main story, but read the books if you like this kind of tale.
iofiiiiiiiii
·8 lat temu·discuss
They might volunteer to lie, though.