Sure besides lots of physical and op-sec, your best bet is to insure yourself w/ payoff money that is liquid and untraceable. Failing all else, you could offer this to your kidnappers and hope that they are satisfied not to go to the trouble of having to involve other parties thus increasing their risk of incrimination. See my comment about "Casino" the movie...
In "Casino" Robert De Niro's character puts $2M in jewels in a safe-deposit box that even he doesn't have the key for (he naively gives the key to his wife- but that's another part of the plot) He narrates that the jewels are "in case he got in trouble". Ostensibly so he could pay off kidnappers.
winklevoss? Distributing keys doesn't prevent you from having a few "digits" (no pun intended) removed. "Oh you can't get them? Call the other key-holders. Better hope they like your fingers as much as you do."
@jcranmer agreed. US financial markets (breadth/depth) / US law influence over multi-jurisdicational banking entities, ensures that US law can/will be enforced by almost all players.
Should the authorities in a particular jurisdiction fail to enforce financial crimes, indicting a bank or sanctioning an individual in that region can effectively block all counter-parties from doing business with them (as they are now doing business with a sanctioned or indicted party).
It's hard to explain in laymens terms without sounding like some kind of "Illuminati-nut" (for lack of a better term) ):
And also requires a better understanding of interbank standards and practices, money/current-markets, SWIFT, etc.
Looking to contract help, advice on NATIVE WebRTC / Other similar P2P technologies and multimedia pipeline clients related to video streaming solutions over WebRTC.
Chromium WebRTC / GStreamer / OpenWebRTC relavant projects / commits are a plus!
Assange and Ecuadorian ambassador (crawling under desk in office):
Assange: "Unplug it and plug it back in"
Ambassador: "I did"
Assange: "Are the lights blinking?"
Ambassador: "Some of them..."
Assange: "Which ones..."
Ambassador: "Why am I doing this?"
Assange: "Which lights?"
Ambassador: "All of them..."
I'm looking for some references to QT / QML guys to help us along on our project that's very much active. Bonus points if you have multimedia pipeline experience! E-mail: jordan(at)evasyst(dot)com
Gotcha! I've also heard of people using WebRTC to reduce latency by setting up a direct-to-user link between the ingest server and the end-user? Any idea how this helps?
@zbobet2012 makes sense, certainly, you can shrink the chunk-size down to 2 seconds, I wonder if it's not practical to do though wouldn't the practicality of setting up a setup > teardown of a new HTTP connection, fetching the next chunk, etc. cause inconsistency in completing this procedure by the time a 2 second chunk has played out.
I believe people have used WebSockets to push these segments? Since once you have established one TCP socket connection you don't have to setup a new "session" for each discrete segment?
I'm interested in learning what the average "delay" for live-streaming would be? At a high-level RTMP > (Segmenter: EvoStream) HLS > Cassandra < NginX-LUA < HTTP Request (seems to flow model outlined here (From the 2014 World Cup): https://www.nginx.com/blog/globo-coms-live-video-platform-fi...)
I'd assume it's minimum > 20 seconds depending on setup and teardown time for first "chunk" in a sequence to reach cache and be transferred to a user?
Evasyst | Irvine, CA., San Francisco, CA. | Remote Ok
Evasyst builds interactive eSports tools to help gamers perform at the highest level.
Looking to fill a contract-to-hire role with a video-streaming architec:
- Low latency video streaming (HLS, MPEG-DASH)
- WebRTC Gateways and media streaming protocols
- Various video encoding protocols: 264, 265, VPX
C++ / Video Streaming / Gaming - Remote Contract to Hire - Evasyst
Founded in 2015, Evasyst produces tools and technology for the burgeoning Esports ecosystem. Headquartered in the Irvine, CA., home to a variety of gaming industry leaders and AAA Gaming Studios, Evasyst is on the cutting edge of gaming developments and it’s team is excited to take Esports to the next level of international competition.
Evasyst is seeking a full-time contract C++ Desktop Application Developer to develop its product which encapsulates video streaming and playback of content.
- C++, At least 5+ Years Professional Experience professional development / consulting in these areas.
- Experience building functional and graphically appealing GUI interfaces, preferably, Qt or similar
Experience with streaming video encoding / streaming video playback
- Experience interacting with RESTful web-services in a desktop application, as well as web-sockets
- Experience with OBS (Open Broadcaster) or similar open-source applications
- Experience with building and releasing desktop applications for consumers in PC / OSX environment
- BS Computer Science, or similar software engineering education / background
I have always been facinated by the underlying technology that drives Nanex's products. I follow http://www.nanex.net/NxResearch/ regularly and would like to see some more technical anotomy of some of the tools you guys have built.