Only 70 employees took this survey! From the article:
> About 500 Blizzard employees are members of Blind's community for the company, Blind co-founder Kyum Kim tells me. Of that 500, fifty to seventy Blizzard employees took the two question survey, along with hundreds of staffers from many other tech companies -- raw data on the right.
This is less than 1% of Blizzard's workforce. Also from the article:
> To be sure, this survey attracted only 50-70 Blizzard employee respondents, a small sample from a total staff count of about 4,700 people.
Even if all 500 Blizzard employees on Blind responded in the same proportions it would still be less than a quarter of the company.
I find it slightly more convenient when installing games on a new machine. I've never personally seen a game that required using it.