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madnirua

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1 points·by madnirua·9 miesięcy temu·0 comments

Making Slint UI Framework Desktop-Ready

slint.dev
5 points·by madnirua·9 miesięcy temu·0 comments

Preview of LibrePCB's Rust-Based UI

librepcb.org
4 points·by madnirua·10 miesięcy temu·1 comments

Declarative GUI Toolkit Slint 1.13 released

slint.dev
13 points·by madnirua·10 miesięcy temu·1 comments

Slint 1.12 Released with WGPU Support, iOS Port, and Figma Variables Integration

slint.dev
4 points·by madnirua·w zeszłym roku·3 comments

GUI Toolkit – Slint 1.11 – Color Pickers in Live-Preview and Python APIs in Beta

slint.dev
5 points·by madnirua·w zeszłym roku·0 comments

Extending Rust based UI (Slint) with KDUtils (C++ libs)

slint.dev
6 points·by madnirua·3 lata temu·0 comments

Declarative GUI for C#

microhobby.com.br
7 points·by madnirua·3 lata temu·3 comments

comments

madnirua
·10 miesięcy temu·discuss
LibrePCB is revamping their UI with Slint to deliver a sleek, modern experience for their open-source EDA tool. In their latest blog post, they share a preview of LibrePCB 2.0’s new UI and the story behind migrating their 10+ year old Qt C++ codebase to Rust + Slint.
madnirua
·10 miesięcy temu·discuss
We’re proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more.

Read the full release blog: https://slint.dev/blog/slint-1.13-released
madnirua
·w zeszłym roku·discuss
tl;dr

- Add 3D graphics with new WGPU support (works with Bevy). - Build Rust UIs for iPhone & iPad. - Import Figma design tokens into your app. - Smarter live preview & debug console
madnirua
·2 lata temu·discuss
Did you get a chance to check https://slint.dev?

Disclaimer: I work for Slint
madnirua
·2 lata temu·discuss
Based on the discussion with our community, we added a clause in our CLA - https://cla-assistant.io/slint-ui/slint - to ensure that Slint will always be made available under an open source license as well as a royalty-free license.

"We believe that open-source software development and communities are the foundation for a healthy ecosystem of high-quality software, where everyone can learn, improve and give back. We commit to upholding this foundation and pledge by promising to continue to develop Slint in the open under an open-source license compliant with the Open Source Definition.

Further, we commit to provide a royalty-free license for those who develop desktop or web applications and do not want to use open-source components under copyleft licenses."
madnirua
·2 lata temu·discuss
For non-commercial and personal projects, the runtime licenses are free.

For commercial projects, the online form https://slint.dev/get-price (from https://slint.dev/pricing page) automatically sends an email with pricing info (no marketing person is involved :) ). Note: you need to enter your business email in the form.
madnirua
·3 lata temu·discuss
You are right. The Qt backend is optional.
madnirua
·3 lata temu·discuss
Slint (https://slint.dev) is an open source declarative GUI toolkit to create elegant, modern, and native GUI for embedded, desktop, and web applications. One of the USPs of Slint is that it supports multiple programming languages such as C++, Rust, and JavaScript. Recently, one of the Slint community members added support for C#. Check out Matheus' YouTube video where he walks through the demo applications -- https://www.youtube.com/watch?v=EwLFhk5RUwE

Link to blog: https://microhobby.com.br/blog/2023/09/27/creating-user-inte... GitHub repo: https://github.com/microhobby/slint-dotnet

Star Slint on GitHub: https://github.com/slint-ui/slint/

Let us know what you think. Thanks.