mmonster999·7 lat temu·discussThe rise of internet enabled microtransactions and the masses bought drm laden games they didn't own like mmo's...Once the masses fell for mainframe/dumb client, companies now controlled the software and could insert bs monetization.All game design has been effected since game companies took control of game software starting from 1997 onlward with the release of ultima online.The whole project was to undermine game ownership from the very get go.Here's the game industry gloating of it's great victory of the PC gaming masses:https://www.gamesindustry.biz/articles/2019-04-01-making-pir...
Once the masses fell for mainframe/dumb client, companies now controlled the software and could insert bs monetization.
All game design has been effected since game companies took control of game software starting from 1997 onlward with the release of ultima online.
The whole project was to undermine game ownership from the very get go.
Here's the game industry gloating of it's great victory of the PC gaming masses:
https://www.gamesindustry.biz/articles/2019-04-01-making-pir...