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myzek

178 karmajoined w zeszłym roku
https://myzopotamia.dev

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Navier-Stokes fluid simulation explained with Godot game engine

myzopotamia.dev
245 points·by myzek·2 miesiące temu·35 comments

comments

myzek
·14 godzin temu·discuss
This looks great, I'll join as soon as I'm on my personal laptop
myzek
·14 dni temu·discuss
How do you run 35B on a gaming PC?

I'm trying to go the same route, but I have a 5070Ti with only 16GB VRAM (I bought it for gaming) and I'm not sure how to run anything decent on it. I have 64 GB RAM if that matters
myzek
·22 dni temu·discuss
Wasn't there some scientific paper recently that proved that every operation can be represented as a logarithm? Like, the same as every logic gate can be derived from NAND gates
myzek
·22 dni temu·discuss
Any tips on which model to use and how to use them? I have 64 RAM and 16 VRAM (I know it's not a lot, it's a gaming GPU) and I'm trying to find a good model to use but it's a bit of a struggle
myzek
·w zeszłym miesiącu·discuss
My first son will be born in 2 months and I must say, between stories like this and others that I learned in antenatal classes - I have never been more terrified in my life
myzek
·w zeszłym miesiącu·discuss
Thank you, that's good to know when I try to move this to a Compute Shader and try to make it part of a game in the future
myzek
·w zeszłym miesiącu·discuss
Yes, this should be relatively easy to extend to 3D. Performance might pose some issues so I advise to stick to a small grid, or look for optimizations like decreasing the amount of Gauss-Seidel loops etc. Moving this into a C++ library would also probably help a lot
myzek
·w zeszłym miesiącu·discuss
Thanks, I didn't know it was available there - I'll update my blog and add the link as soon as I'm off work
myzek
·2 miesiące temu·discuss
Even if the rude prompts are more effective, I just can't get myself to be rude in this context. Maybe it's weird but I'd rather give up that 4% accuracy increase than roleplay a dickhead
myzek
·2 miesiące temu·discuss
For now. The prices for using those will increase massively at some point
myzek
·2 miesiące temu·discuss
Yeah it seems I missed that, adding the rocket at the end was a cherry on the top and I was so exhausted already I'm surprised it even works lol
myzek
·2 miesiące temu·discuss
So once upon a time I stumbled upon simulating fluids in gamedev and I really wanted to learn how it works. Fast forward 2 months and I decided to write down everything I learned to hopefully make it easier for others in the future!
myzek
·9 miesięcy temu·discuss
I don't want to be a hater, but exposing access to your homelab through a "fully vibe coded" application (it's mentioned at the bottom of the README) is probably not a good idea.

The idea itself sounds fun though