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nullfern

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nullfern
·2 miesiące temu·discuss
- Doesn't feel like an idle game because you can 'prestige' within a few minutes and also there's never a clear moment to step away because the next tier is always only 20 to 30 seconds away.

- 'Step training' sucks because there is no way to do more than x0.1 at a time

- Launching with a store full of microtransactions when the game is puddle deep feels bad; everyone has to make money but having 4 microtransactions + 4 subscriptions while your research tree is only 9 steps makes this feel like a cashgrab rather than a game

- There's no clear way to buy hardware to improve

- The 'end game' is meaningless. There's no real reason to even play because there's no "Oh yeah!!!" feeling; it's purely just big numbers which I do love for idle games but there's no grand story that makes me feel powerful.

- There's absolutely no compelling reason to hire anyone because effectively you can just bum research, wait 5 to 10 minutes, click all the research then you just click 'step training' over and over then sell your company.
nullfern
·2 miesiące temu·discuss
I disagree with the idea that money is what ruined the internet, to a degree.

What ruined the internet was, quite frankly, non-nerdy people who caused the average intelligence of the internet to massively drop causing everything to be catered to LCD rather than assuming a basic competency.

Yes, everything needing to extract money is part of it but that wouldn't be as offensive if there was still alignment on demographics of the internet; nerds, geeks, and various outcasts.

The solution to this is community and admin self-policing. HN has accomplished this by having community buy-in that we aren't Reddit so any Reddit-esque jokes or low quality replies quite immediately get removed causing the behavior to get trained out of newbs.
nullfern
·2 miesiące temu·discuss
The market has quite a bit of competition which isn't a bad thing, in fact it is good validation of the idea.

The issue is that you are quite late to the party and I don't see a differentiator in your product.

Regardless, I would focus on getting a few paying customers first to validate the idea while still working a job so you can eat.