Initially I didn't realise historical data was available for free...
I was also interested in learning more about the system itself, writing a diy decoder, etc... which is why I bought one.
But yeah, kind of lost track of explaining that in the post :)
Your monitor and your browser 100% affect the appearance. After calibrating your monitor, try opening the image in full resolution and take a few steps back.
For me, viewing the images on my phone makes them look off.
Thanks for your comment! I'm glad you're seeing the same thing :)
I re-implemented the linearised dithering in python and got similar results.
I checked and rechecked the colour profiles in GIMP, nothing...
At this point I can only hope for an expert to appear and tell me what exactly I am doing wrong.
Great catch! I would be interested in how scammers keep coming up with these new methods?
How would they even validate their new attack vector? I would like to think that there’s scam A/B testing or something similar…
This is highly specific to C# which was the language imposed on all participants.
But I agree that some languages might be especially adept to these kinds of tasks and it would be interesting to see which.
The game’s implementation itself was furnished with the competition by Sebastian Lague.
I completely agree that writing the move logic, validation, etc… is a difficult undertaking especially when it comes to optimisation which is what allows the bots built on top to perform well.
Thanks for linking the image. You're right in my simulation there is almost no growth, even at a high count and if you're forced to bet every round you would certainly lose money.
But it's a simplistic simulation and a real casino offers slightly better odds if the rules are right.
I built this a few years back. I ordered the parts from different vendors, but I got the PCBs from JLPCB.
Still use it daily and love it. A few things broke but it was easily repairable.
Also thank you for the insight on RSA functionality, that makes a lot of sense! I didn't realise why hashing is used.
The issue with generating a valid string is, as detailed at the very end of the post, that you need at least a pipes before and b pipes after the digits which need to be between to pipes. That narrows the possibilities down quite a bit.