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rix0r

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rix0r
·w zeszłym roku·discuss
Do you fundamentally disagree with the intent of the regulation, or are you just putting on your software engineer's hat and using your decades-long honed skill of trying to find edge case problems in a set of rules?
rix0r
·w zeszłym roku·discuss
You are evaluating this as a tool that is intended to train people up to being professional software developers.

It's not!

It's instead intended to give every child in the world, regardless of inclination, some first-hand experience in programming computers. Some of these may go on to become professional software engineers, and if they do it will be time enough to become proficient in the common lexicon. Even if they don't, at least they've gotten a better understanding of these machines that inescapably pervade our lives. And kids that wouldn't have thought they'd have an interest in programming get an easy-entry exposure and may decide to pursue it professionally after all.

Given that that's the audience, the goal is to take away any barrier to the essential skill to learn, which in this case is writing instructions for an unthinking machine.

Kids that already know they love programming and are/were willing to do whatever it takes to learn it (i.e., probably nearly everyone on this forum, including myself), are not the audience! Those kids will make it one way or another. Hedy is for all the other kids out there.
rix0r
·3 lata temu·discuss
There seems to be a mistake in the animation.

> On a cache miss, SIEVE checks the object pointed to by the hand. If the object has been visited, its visited bit is reset

When the animation gets to the point where the I element is checked against the cache, the hand moves off of D without resetting its visited bit.