Glad to see some love for Wolf3d. It was an important step in the development of the FPS genre, but has always been overshadowed by Doom. As someone who could not play Doom on my 386, Wolfenstein I have many fond memories of this classic. I'm sure I'm not alone!
Perhaps not compression as we see it today. But one could argue that tile based graphics and code based music is a form of compression. Old games used a myriad of cool tricks to get around their limitations.
If this goes through, either all companies would have to rewrite their eulas, or no-one would dare to use an online service. Either which is actually quite good.
Most if the tools seem to be just a gui around some windows api call. Which is exactly what you sometimes want. Especially when diagnosing problems. Clear, no nonsense. Nirsoft has helped me so much. Thank you!
> it forces your eyes to quickly and repeatedly adapt to short vision
Sounds like a big nono for "older" people. I'm having difficulty focusing on the dashboard nowadays. Progressive glasses could fix it, but the short distance area is at the bottom, so you would have to tilt your head alot to see the mirror.