If we had this tag it might also stop the comments from turning into another Great AI Debate every... single... time...
It's lovely to see some Pratchett on HN, a nice chance to talk about our favourite Discworld books, but then the top comment is just some boring AI hater.
How to get your AI company's blog to No. 1 on Hacker News:
1. Pick an author nerds like.
2. Tell Claude "Write an article about Terry Pratchett, in his style."
3. Don't even fix the faux-witty phrases that, upon closer inspection, make zero sense, like "Sir Terry Pratchett, who knew more about furniture than most", or "Most physics departments would settle for that." or "The Author, refusing to let the Narrator off the hook".
The funny thing is, Pratchett would have a field day with this. I can imagine it now, one of his golems starts writing these bizarre things and becomes a literary sensation in Ankh-Morpork, and there's like one actual writer, William de Worde or someone, who's just like, but it doesn't mean anything! But nobody is listening to him.
I'm really surprised to see everyone praising the article. It's... it's slop, isn't it?
> And then there are the memories [...] that arrive uninvited, settle in, and start terrorising the other occupants by kicking over the chairs.
> Sir Terry Pratchett, who knew more about furniture than most, put it this way:
> "Rincewind tried to force the memory out of his mind, but it was rather enjoying itself there, terrorizing the other occupants and kicking over the furniture."
He "put it this way", in the exact same words you just used? Also, he knew more about furniture than most? What? Why?
> "Mathieu and I had read every Pratchett the school library would admit to owning, plus several it would not."
This has the cadence of a witty sentence unless you're paying attention and realize it makes no sense.
> “In the beginning there was nothing, which exploded.”
> Nine words. A complete cosmology. Most physics departments would settle for that.
It's eight words, and the thing about physics departments makes no sense.
> The Author, refusing to let the Narrator off the hook.
Again, cute sentence, unless you're paying attention and you realize it doesn't mean anything.
Fellow former British schoolkid here. One part that really sticks in my memory about "IT" class was when they were preparing us for an exam that asked "which of these are functions of an image editor" and we had to memorize that, I think "fill tool" was, "pen tool" wasn't, "adjust brightness" was, and so on, without reason or reference to reality. There was just a list and you had to know it.
I imagine these people were delighted when a Big Computer Company offered to step in and design a curriculum for them.
What I'd love to see is videos of nontechnical folks using language models to create software.
When I use them myself, I just see them crushing it and think, this thing is now doing my job for basically $0, I am no longer economically relevant. But I've spent a lifetime learning to program, so it's possible I only get good results because of the way I think to prompt it.
I really can't get the outside view so I can't decide whether AI is going to make me homeless or not. I think we need the videos.
First few paragraphs I was trying to guess how this was going to turn out to be a metaphor for AI. The modern disposable product is the LLM, right, and the cloth diaper is doing things yourself? But, no, it really is just an article about baby poo.
Inscryption, too. I didn't know it started as an LD game until after I played it, and it was great to see how much of the atmosphere and mechanics were already there in the LD version [1].
This is one of those bugs that taught me something, so I did this writeup. I hope it's interesting. I tried to write it like a murder mystery, showing you the bug first and then dropping clues until the reveal, so maybe if you're into graphics programming you'll go "aha!" at some point and figure it out before you get to the end.
It released in 2020 but I've never stopped adding things and tweaking it. Recently I added mirrors that spin when you shoot them, called "flip-flops" because they work a bit like flip-flops from computing.
I'm also tinkering with some new game ideas, because I'd like to make something popular that can sustain me financially, and the gaming market, as difficult as it is, does still seem to value human soul and creativity.
Reader, it didn't.