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valorzard

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Show HN: Making a cross-platform game in Go using WebRTC Datachannels

pion.ly
72 points·by valorzard·10 miesięcy temu·12 comments

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valorzard
·17 dni temu·discuss
Also, one issue I have with this repo is that, since so much of it seems to use Claude, as an actual human I struggle to read and parse any of the information.

For example, what’s the performance like?
valorzard
·17 dni temu·discuss
[dead]
valorzard
·w zeszłym miesiącu·discuss
I've seen a couple of these "distributed" postgres extensions.

My question is, has any of them been talked about being upstreamed to postgres itself? Or, adding a custom built in feature to postgres itself?
valorzard
·2 miesiące temu·discuss
So if you are writing a WASM component model, and you were hoping to use Web Workers/SharedArrayBuffer, how would that work?

Do the virtual threads map on top of the Web Workers? Or are the Web Workers themselves green threads?

I was assuming Web Workers are OS threads
valorzard
·2 miesiące temu·discuss
Iirc the async stuff in the component model isn’t actual threads but rather green threads, but correct me if I’m wrong
valorzard
·2 miesiące temu·discuss
I also tried doing multithreaded wasm in Rust, and I got some weiiiiird errors. Definitely not stable yet.
valorzard
·2 miesiące temu·discuss
I’m glad I’m not the only one who thought about the classic 1.2.5 mod with the giant quarries that mined out entire chunks of the world, and the pipes you could use to make a Jaffa cake factory
valorzard
·2 miesiące temu·discuss
Someday I’ll use fossil.

Someday (maybe if there’s a way to do Git LFS style stuff in it)
valorzard
·2 miesiące temu·discuss
This might be a dumb question, but using this + clang bounds-safety, whats the difference between this and something like Zig or Odin.

What do you think C would need in order to reach the user experience of those languages?
valorzard
·3 miesiące temu·discuss
Do you think this exercise has taught you anything that could make fil c itself better?
valorzard
·3 miesiące temu·discuss
I remember watching you give a version of this talk at the Bay Area Lisp meetup!
valorzard
·4 miesiące temu·discuss
Japanese PC-98 games have an aesthetic that’s so unique. There’s this one Twitter account that posts images from visual novels from that era and they all look so pretty: https://x.com/PC98_bot Also on bluesky https://bsky.app/profile/pc98bot.gang-fight.com
valorzard
·4 miesiące temu·discuss
Time lords can’t do anything, they’re all dead (twice now, thanks RTD)

Maybe the doctor could take you back there with a TARDIS, but time paradoxes and fixed points in time and all that
valorzard
·5 miesięcy temu·discuss
From what I can tell taking to people in the discord and stuff, people seem to do it all the time and not run into any issues. Still, it would be neat if they got off winforms and switched to something like Avalonia
valorzard
·5 miesięcy temu·discuss
This is so interesting!! I had a very similar idea! I would love to see if you could port games made with phaser or three js to this engine (though I think anything that involves the DOM is a no go sadly)
valorzard
·6 miesięcy temu·discuss
Yeah Guix has a Dockerfile export
valorzard
·6 miesięcy temu·discuss
Your house sounds like a great place to hold a fighting game local tournament (or something like the old Smash Summit series for Smash Bros Melee and Ultimate before Beyond The Summit shut down)
valorzard
·8 miesięcy temu·discuss
Did you try using the unreliable datagram extension?
valorzard
·8 miesięcy temu·discuss
You want https://github.com/burrito-elixir/burrito
valorzard
·8 miesięcy temu·discuss
I’d like to take this moment to say that the recent She Ra revival series on Netflix by ND Stevenson (the creator of Nimona) is pretty good, go watch it.