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zenojevski

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zenojevski
·3 lata temu·discuss
Perhaps using Cython?
zenojevski
·5 lat temu·discuss
I'm really glad game studios will now need 300 million dollar budgets to replicate the gameplay of a Game & Watch
zenojevski
·5 lat temu·discuss
(This is a bit of a shameless plug, but hopefully it'll be interesting to the general discussion about gopher-like protocols and graphical browsers)

It doesn't support Gemini (just yet) but here's my take at a modern, fully-featured graphical Gopher client: https://github.com/zenoamaro/unnamed-gopher-client

I tend to spend hours browsing Gopherholes and Phlogs, but I tend to lose track of where I am. So I implemented a navigation system that I have yet to see in any other Gopher client (or web, for that matter):

- Drill-down Columnar Navigation.

It is heavily inspired by Finder's own column navigation, so if you like that, you'll be at home.

In addition, it has other features that every modern browser should have:

- A tabbed interface

- An omnibar with search capabilities (Using Veronica-2)

- Files and folders view

- Inline image previews with zooming

- Caching

I have many more ideas to contribute back to the Gopher ecosystem without losing its essence (see the roadmap), so if you want to contribute, send ideas, share your opinions, or just show support, please let me know! I hope you like it!
zenojevski
·6 lat temu·discuss
Brevity soul wit
zenojevski
·6 lat temu·discuss
How did you get started working on ray tracing professionally?

Did you market yourself? Got noticed by somebody important? Started selling your own raytracer? Or maybe just apply somewhere?
zenojevski
·6 lat temu·discuss
Even greater than UFO Defense, in my opinion, was its expansion - Terror From the Deep.

It truly taught me that our oceans are so close, yet much farther than outer space can ever be. Looking at that lone blue globe in space always makes me feel so insignificant, so meaningless. Space is vast, but empty, and sterile. Down the abyss, not even light can shine to bless and purify.

The greatest contributor to that is certainly its soundtrack. With its unnerving, relentless low horns; harps hitting on the same two or three notes; there's a feeling of utter despair, hopelessness. A sense of doom, as aquanauts armed with teeny darts and harpoons grunt through the deaths of their colleagues, outmatched by opponents so unfairly superior, in the harshest environment on Earth. They couldn't have done a better job.

I have been working on a new "HD" soundtrack for TFTD that I plan to release as a mod for OpenXCOM (this article is great timing!). I am not finished yet, but you can listen to some of the tracks already (and download them if you wish):

• Geoscape 1: https://clyp.it/b3wf24qt?token=1171341361084200df1e81a5699dd...

• Geoscape 2: https://clyp.it/4qog1dq1?token=91b0b871435a3beac898f96cec945...

• Geoscape 3: https://clyp.it/cr2uakoj?token=f1e0cda592185ae0152d47bf70a9d...

• Geoscape 4: https://clyp.it/cf0c5xbx?token=4557e7bd10b693695f04085eeed9b...

• Geoscape 6: https://clyp.it/gyspu3ry?token=502115f5d9c7c0f0b5f844aa63ef6...

Or follow updates on the mod page: https://openxcom.mod.io/orchestra-from-the-deep

Enjoy, and let me know, shall you try them in OpenXCOM!