<span class="hidden email"><b>999a8f84898f98</b>aa<b>878b8386c4</b>999a8f84898f988785989e8f84998f84c4898587</span> https://strudel.cc/#Ly8gImFtYmVyIGRyaWZ0IiBAYnkgYW1wCi8vIEB2ZXJzaW9uIDEuMApzZXRjcHMoLjU1KQoKJDogbihgPAogIFswIH4gMiB%2BXSBbNCB%2BIDMgfl0gWzIgfiAwIH5dIFs0IDMgMiB%2BXQogIFswIH4gMiB%2BXSBbNCB%2BIDUgfl0gWzMgfiAyIH5dIFswIH4gfiB%2BXQo%2BKjJgKS5zY2FsZSgiRDQ6bWlub3I6cGVudGF0b25pYyIpCi5zb3VuZCgiZ21fZWxlY3RyaWNfZ3VpdGFyX211dGVkIikKLmxwZihzaW5lLnJhbmdlKDYwMCwgMjIwMCkuc2xvdygxNikpLmxwcSgzKQouZGVsYXkoIi40Oi4xMjU6LjYiKS5yb29tKC42KS5nYWluKC43KQoub2ZmKDEvMTYsIHggPT4geC5hZGQoNykuZ2FpbiguMykuZGVsYXkoLjUpKQoKJDogbigiPFswIDRdIFszIDJdIFswIDVdIFszIH5dPi8yIikKLnNjYWxlKCJEMjptaW5vcjpwZW50YXRvbmljIikKLnNvdW5kKCJzYXd0b290aCx0cmlhbmdsZSIpLmxwZig1MDApCi5hZHNyKCIuMDE6LjI6LjY6LjQiKS5nYWluKC43NSkKCiQ6IG4oIjxbMCw0LDddIFsyLDUsOV0gWzAsMyw3XSBbMiw0LDldPi80IikKLnNjYWxlKCJEMzptaW5vciIpCi5zb3VuZCgiZ21fZXBpYW5vMToxIikKLnJvb20oLjgpLmdhaW4oLjM1KS5kZWxheSgiLjM6LjI1Oi41IikKLmxwZihzaW5lLnJhbmdlKDgwMCwgMzAwMCkuc2xvdygzMikpCgokOiBzdGFjaygKICBzKCJiZCIpLnN0cnVjdCgiW3ggfiB%2BIH5dIFt4IH4gfiB%2BXSIpLAogIHMoIn4gW3JpbToxLCBzZDoyXSIpLmdhaW4oLjgpLAogIHMoImhoKjgiKS5nYWluKHNhdy5yYW5nZSguMiwgLjcpKS5wYW4oc2luZSksCiAgcygifiB%2BIH4gb2giKS5tYXNrKCI8MCAwIDAgMT4vOCIpLmdhaW4oLjQpCikuYmFuaygiUm9sYW5kVFI4MDgiKQoucm9vbSguMykuc2hhcGUoLjIpCgokOiBuKCJ%2BIDxbfiA2XSBbNCB%2BXSBbfiAzXSBbNSB%2BXT4iKQouc2NhbGUoIkQ1Om1pbm9yOnBlbnRhdG9uaWMiKQouc291bmQoImdtX211c2ljX2JveCIpCi5yb29tKC45KS5kZWxheSgiLjU6LjE2Oi43IikKLmdhaW4ocGVybGluLnJhbmdlKC4zLCAuNikpCi5wYW4oc2luZS5zbG93KDgpKQ%3D%3D
According to claude: It layers a pentatonic guitar melody with filter sweep, a saw/triangle bass, warm e-piano chords, TR-808 drums, and a sparse music box that drifts across the stereo field.
I'm blown away. >It also has a much tougher job - all the cmd, ctrl, alt and shift + combinations are mostly done using the left hand
Look into homerow mods if you are prepared to do some (invasive) key remaps in software: https://precondition.github.io/home-row-mods
- Support from major engines is still bad: Unreal Engine does not have web exports. Godot 4 does not support them when using C#. That only leaves Unity.
- While WebGL is mature, it's based on openGL es3, which is an ancient api/shading language with limited features. If you were previously targeting vulkan/dx12, now you have to restrict your feature set or find (costly) workarounds to make webgl support happen
- WebGPU could be a better fit, but support is still not ubiquitous (Firefox, Linux or older phones are especially bad)
- SDL_GPU (SDL3) still has no WebGPU backend