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knackfuss

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knackfuss
·há 4 anos·discuss
Switched from web backend to unreal engine game programming dev. Havent started yet on the new gig but one of my main motivations to not do web stuff anymore was having to deal with people introducing unnecessary layers between you and what you want to do in code, all that time. It is just a thing because web companies can afford both the extra cost and extra performance hit that these "best practices" incurr (and cultural inertia, maybe), while in games, I believe, there isnt space for any of that, you must start simple to complex because of budgets. Not the other way around.