If you have a valora work running and change the GLSL on disk, it will recompile and update in the next frame without your having to relaunch or any inconvenience like that.
This is a library and CLI for Rust to write generative fine art for print.
I wrote this because writing generative art for print has unique problems that I found myself solving over and over again in standard graphics packages.
For example, a general purpose graphics library should probably compile shaders ahead of time, since compiling them at runtime is slow. When writing art, I want to see them update as I change them so I can brainstorm.