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sech8420

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An autopsy of AI-generated 3D slop

aircada.com
143 points·by sech8420·há 5 meses·76 comments

[untitled]

1 points·by sech8420·há 6 meses·0 comments

Azure major outage: Portal, Front Door and global regions down

93 points·by sech8420·há 9 meses·3 comments

[untitled]

1 points·by sech8420·ano passado·0 comments

[untitled]

1 points·by sech8420·ano passado·0 comments

Show HN: Aircada – Create interactive 3D content for the web

aircada.com
9 points·by sech8420·ano passado·9 comments

comments

sech8420
·há 2 meses·discuss
Awe, why I love hacker news. This game was my childhood! I played it again recently on an emulator and was astounded how much easier it was. Made it to Damian without losing a single race. That seemed impossible at age 10.
sech8420
·há 5 meses·discuss
"5 years ago" - you may be right but this is also very debatable.

We've used Hunyuan 3D and while better than Trellis in most cases, it was no where near the type of quality we would and have gotten from a $500 human touch. This is within the last year. And I would very much argue that 5 years ago the $500 model would still win.
sech8420
·há 5 meses·discuss
Yes the tech will catch up but a clean svg and a clean glb are so vastly different from one another that it's hardly worth making the comparison.
sech8420
·há 5 meses·discuss
That’s a fair point. I know a few foremen who use photogrammetry religiously for site surveys and volume tracking where 'lumpy' geometry doesn't matter. It’s a huge win for that niche. But yes, 3D has been lagging behind and I'm having a really hard time guestimating when it's good enough for high quality product models.
sech8420
·há 5 meses·discuss
Precisely. Until the AI can 'one-shot' the topology and the UVs, it’s not a shortcut but rather a more power intensive way to generate technical debt.
sech8420
·há 5 meses·discuss
"We've seen this with photogrammetry before" - I do not believe we have. It's progressed but even a good scan is still not close to being something you would put on a legitimate eCommerce product page.

I honestly hope you are right and that I'm full of copium. Truly. But the progression has been nowhere near as fast as code, text, image, or video generation. And as it stood 2 years ago vs now is the same conclusion - unusable slop for most use cases.
sech8420
·há 5 meses·discuss
I really like this framing of 'Internal Agency.' In 3D, that lack of a 'Seed' is exactly why a model fails when you try to animate it. A human modeler understands that a joint needs extra edge loops to bend correctly. It has 'intent' for the model's future. The AI, performing a 'Statistical Harvest,' only cares that the surface looks right in a static frame. It provides the 'Illusion of Completeness' but none of the functional DNA required for a production environment.
sech8420
·há 5 meses·discuss
Touché. Though if the current 'eCommerce Standard' is 'dropshipped junk that looks slightly better than a hallucination,' then I’ll happily die on the hill of being over-confident.
sech8420
·há 5 meses·discuss
In no capacity do these create clean topo, textures, and uvs. If you do not believe me, use the reference image from the post and upload it to Meshy or Tripo and see what happens. Yes, slightly better than the open source Trellis, but still nearly impossible to work with and a model you would never put on any slightly serious eCommerce site.

We've tried them all. If one existed, it would save us money, speed up our pipeline, and trust me we'd be using it.
sech8420
·há 5 meses·discuss
"High-quality code can be a joy to extend and build upon." I love the analogy here. It is a perfect parallel to how a good 3D model is a delight to extend. Some of the better modelers we've worked with return a model that is so incredibly lightweight, easily modifiable, and looks like the real thing that I am amazed each time.

The good thing about 3D slop vs. code slop is that it is so much easier to spot at first glance. A sloppy model immediately looks sloppy to nearly any untrained eye. But on closer look at the mesh, UVs, and texture, a trained eye is able to spot just how sloppy it truly is. Whereas with code, the untrained eye will have no idea how bad that code truly is. And as we all know now, this is creating an insane amount of security vulnerabilities in production.
sech8420
·há 7 meses·discuss
Awesome concept, but loading took 30 seconds and too many studders/lag on my phone.

11/10 creativity.
sech8420
·há 9 meses·discuss
Same exact time for us as well.
sech8420
·há 10 meses·discuss
I stopped being a fan of slack long ago. Such better and free alternatives.
sech8420
·há 11 meses·discuss
"Some people think the GenAI bomb is going to kill GenAI,"

Sure, a very very small percentage of people who know hardly anything about GenAI might think this.
sech8420
·ano passado·discuss
First test is... very confusing - https://x.com/Seancheno/status/1925049073230372980
sech8420
·ano passado·discuss
After more than a decade working with 3D graphics on the web, nothing has been more fun or magical to play with than transmission, IOR, and bump/env maps (thank you Three.js and now WebGPU).

I put together this rough diamond configurator so you can try it yourself.

Hope you enjoy!
sech8420
·ano passado·discuss
Working on it! Thanks for the nudge.
sech8420
·ano passado·discuss
That is confusing. We'll get this fixed by creating camera presets that combine multiple effect cards! Thank you.
sech8420
·ano passado·discuss
Nice fox.

And you are right. That's what makes 3D tough right now. Without webgpu, there can be a big cost to adding 3D content to a site, that in many cases may not be worth it. But on the other hand, we're hoping that this is a good time to jump into this space!
sech8420
·há 2 anos·discuss
I tried again, and still no luck after full refreshes and what not!

I will shoot you an email with the one site I was having trouble with.

But the reliability so far today has been more than I'd be happy with.