Well yes - all of those do check all the boxes to technically be called "games". Can't really say much more than that, since it seems like that was the only requirement here?
None of these games have any soul or uniqueness to them, they are all just clones of existing games with no twist or even challenge, they all use the exact same generic "art style", the website itself doesn't look fun or playful, it's dark and looks like it was taken straight out of Cyberpunk 2077.
It's just boring, sad and passionless - the complete opposite of what games are supposed to be.
It's not about perspectives, basically every human has the same baseline reasoning capabilities. Understanding that "more work = more time needed" is part of that baseline.
The only "excuse" would be if someone didn't know what a film is at all, because they can't be expected to reason about something they don't have any knowledge about.
This article also - unironically - says, that building a data center near specifically black people is literally racism. Don't waste your time reading this garbage.
The comparison was about `to_enum_string` example, so I'm asking for exactly that! You can't just make up different rules, that's not how comparisons work!
So it is NOT built-in and the code example shown above is dishonest - @SuperV1234 compares how "lean" two languages are but conveniently hides half of the code in their preferred language to make it seem simpler that it actually is, as otherwise it would look bad in the comparison!
So finally, it's NOT built-in, and the parent comment was showing that in other languages - it IS built-in. So your code example is NOT correct and comparison is NOT correct, because you just hid the most important part of it, which is the implementation, that the user has to either: a) write themselves, b) find somewhere on the Internet.
What? No. Parent comment is comparing C++ to modern programming languages, showcasing how they provide commonly used utilities out-of-the-box instead of making every programmer re-implement them again and again and again and again and again.
Not sure if that's news, Audio Modeling[1] has been doing that for quite a long time now. The big plus of physical modeling instead of sampling is disk size - instead of tens of GB of samples, you get a 15MB plugin.
It's much more difficult to use, though - you have to control lots of aspects of the simulation (using automation in DAW or MIDI controllers) to make it sound actually realistic.
OK I guess it seems like this is more of a tool for luthiers than for composers or music producers.
False. There's lots of side-by-side recordings of Denuvo and non-Denuvo versions of games on YouTube clearly showing that Denuvo does impact performance.
People who don't update browsers for years (or even decades) do so willingly.