I know it's not free, but you could do something on Fiverr. If you offer a lot of value for a small price, i'm sure people would love to have you help out.
I used to use audible solely. Their incredibly high prices drove me away. Their subscription is stupid in my mind. To me it’s just a way to make users forget so they pay for another month. I’ve been using hoopla for the past 6 months and love it. It’s free with a library card.
Just curious, why is the testing so expensive? I've seen other products that provide this same testing service and they are all very expensive. Is it because of the hardware required, an ROI thing, a first to market thing, or something else?
Looks pretty good, but a lot depends on implementation. The testing on devices is cool, but $100 a month is a lot... especially since many developers don't make that much off their apps.
I can imagine many people take this seriously. Many people take different religious doctrines seriously and believe they are 100% truth. Every religion can't be right. Who is to say who is right and who is wrong.
The earlier episodes of this show were easier to handled then the latest. It seems they are running out of content and are stretching very far.
During indoor recess at my kids school, kids don't eat their lunch and just throw it away because of the chromebooks. There are only have a few computers and they are first come first serve. Kids would rather go without lunch to be able to play on the internet for 20 minutes.
Sorry to see jeviz go. I used the search to find good prices on items. I've had a few amazon affiliate sites before and never had any problem with the TOS though. In my "glory days", I was only making $100 a month off of amazon affiliates... so it is probably hard to compare to how much you were making I'm sure.
Relying on one system for getting revenue from your site is always risky. In my case, the problem is that Amazon was the only affiliate that would convert. People trust buying from Amazon. So essentially in my case, I only relied on one affiliate to generate revenue also. Again, sorry to see it go. :-(
I'm not saying Xamarin is the greatest tool, but it's definitely not unmarketable. There are always several jobs around me on the job boards. But if your comment was a generalization, then I guess you could make the same argument for being a Swift developer because ios devices are only 10% of the market. Telling people not to learn Xamarin is stupid. It maybe the right tool for some people. And besides, Xamarin Android is VERY similar to native Android Java code. If you learn Xamarin Android, it is a easy jump to native android.
I don't even bother with the emulator any more. It's too slow anyways. It's pretty easy to do USB debugging and wifi debugging directly on the device. Of course this only works for the devices that you have at your house, but I've found it to be much better.
I'd love to see if the writers of these books made any money off of the books. I understand that probably wasn't the goal of the article, but I'd like to instill entrepreneurial values in my kids. Imagine if you were a kid that had no income (except for birthdays/holidays). You could write a book about something that you love and obsess over and get money for doing it. That would be magical for them.
I've been a life long Microsoft developer. So when I started down the mobile app path, I naturally gravitated to Xamarin. Xamarin allows you to build mobile apps in the best development IDE out there. This is true... but it has it's issues. I've created 3 andoid apps with Xamarin (and tried more), but each time i've run in to bugs or oddities that make life suck. I wish it was better, but if I could go back in time, I would have probably chosen a different language/tool. Maybe Unity if I still wanted to stay with the C#/VS IDE.
One nice thing about it is that all the methods/classes are named almost the same thing as native android. If you want to know how to do something, you can find the android solution and just change a few small things.
So my vote would be to not do Xamarin and to choose a different cross platform development environment. Cross platform is the key. If you do choose Xamarin, I would spend some time and do a little bit of training before jumping in. It's not like the ease of building windows applications in VS.
Just curious what you would think if they cloned a monkey and then did the operation to the cloned monkey? Would you still feel sad for the monkey if you knew that the only reason it existed was for this one purpose?