wgpu is a safe and portable graphics library for Rust based on the WebGPU API.
...
and browsers via WebAssembly on WebGPU and WebGL2.
https://wgpu.rs/ for particles {
// Inside for loops the "it" object is the iterator for the current object.
particle_left := view_left \* it.particle_size;
}
Ah, sorry, I didn't know that, thanks. On Chrome it uses either WebGL2 or WebGPU.
https://github.com/gfx-rs/wgpu?tab=readme-ov-file#tracking-t...