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coldcity_again

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coldcity_again
·16 дней назад·discuss
In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1].

[1] https://en.wikipedia.org/wiki/Rogue_(video_game)
coldcity_again
·в прошлом месяце·discuss
https://archive.ph/My7GF
coldcity_again
·в прошлом месяце·discuss
Just a ping to say that's done and waiting to be merged.
coldcity_again
·в прошлом месяце·discuss
Now done.
coldcity_again
·в прошлом месяце·discuss
On it :)
coldcity_again
·в прошлом месяце·discuss
Happy to PR. I'll do in 2 parts, as needs the platformio env as well as UART-aware serial init in adapters and terminal.
coldcity_again
·в прошлом месяце·discuss
There are 1300 commits. What is everyone smoking today?
coldcity_again
·в прошлом месяце·discuss
The snark in these comments! @geotp please don't be put off, this is great work.

Found it in recent days and couldn't have been better timing for what I needed to do.

I have it running well on a Heltec WiFi LoRa 32(V3) with very minor patches to support the CP2102 UART.
coldcity_again
·в прошлом месяце·discuss
A great position to take. Strong opinions, weakly held.
coldcity_again
·в прошлом месяце·discuss
I love to see stuff like this. And an active Vectrex gamedev and PC/Amiga sizecoder I strongly agree with the sentiment!
coldcity_again
·в прошлом месяце·discuss
Thanks very much. I'd forgotten that these were Westmere generation! Experimenting anyway; at least the RAID controller is behaving, and Ubuntu 26.04 LTS has gone on cleanly.
coldcity_again
·в прошлом месяце·discuss
This is great work.

I'd love if anyone knows how I might fare with an old Dell R710 with 2 x Xeon 5600 (12 cores total) and 96Gb of DDR3.
coldcity_again
·2 месяца назад·discuss
Great to see how far this has come on. Brilliant work!
coldcity_again
·2 месяца назад·discuss
Strongly disagree. Looks coded with love and fingers.
coldcity_again
·2 месяца назад·discuss
Ahh THAT's what it was reminding me of. Thanks! CEP2 was great indeed.
coldcity_again
·2 месяца назад·discuss
For a realtime-ish solution I wonder if you've seen Ninjam[1]? It used to be that most evenings one could find various populated rooms; the serverlist[2] shows that the infrastructure's all sat there ready for people to come.

You play over the most recent (eg) 16 bar repeat. At the end of each repeat, everyone gets the updated loop. It's easier to experience than describe but is surprisingly effective and bypasses a whole class of latency issues.

[1] https://www.cockos.com/ninjam/

[2] http://autosong.ninjam.com/server-list.php
coldcity_again
·2 месяца назад·discuss
This coherer also must be bumped between received sigs.
coldcity_again
·2 месяца назад·discuss
are you familiar with the actual game Brogue[1]?

1: https://sites.google.com/site/broguegame/
coldcity_again
·2 месяца назад·discuss
dBase was one of my first exposures to databases. As a largely penniless computer-obsessed kid in the late 80s/early 90s I was big into sending off for any freebies offered in the ads of the pages of UK BYTE.

Somehow I scored a (stripped down?) copy on multiple floppies that I couldn't even use, as an Amiga owner - but incredibly, this freebie came with a fantastic paper manual which I devoured.
coldcity_again
·2 месяца назад·discuss
I like that. And if poetry can be defined as succinct use of language (perhaps a dubious assertion), then code can be poetry.