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g4zj

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Ask HN: Would you fly on a Boeing 737 MAX?

3 points·by g4zj·6 месяцев назад·5 comments

Handling Pushback in Code Reviews

google.github.io
1 points·by g4zj·10 месяцев назад·0 comments

Bpftrace is a high-level tracing language for Linux

github.com
2 points·by g4zj·10 месяцев назад·0 comments

comments

g4zj
·6 месяцев назад·discuss
This is really fun! Nice job.

Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.
g4zj
·6 месяцев назад·discuss
There is a level editor with the ability to show the optimal result for a custom level. In theory, one could recreate any official level and reveal the best solution that way. However, I haven't tried this to verify any intentional roadblocks by the developer.
g4zj
·6 месяцев назад·discuss
I'm curious what the issue is with using Handbrake? I use it all the time on macOS and it's generally a simple and effective tool for my purposes.
g4zj
·8 месяцев назад·discuss
> There is a shattering sound at around 2:50.

Oof. I'm glad I turned down the volume in response to this warning. Why not just remove this awful sound?
g4zj
·8 месяцев назад·discuss
I'm down to just one unmatched expression, but it's going to require undoing many others to fix.

With so many wildcards (`.*`) involved, it feels as though making a few assumptions along the way is unavoidable. If I start over and only make moves I can prove are correct, I don't get very far.

Edit: Solved! :)
g4zj
·в прошлом году·discuss
Can someone help direct me toward an understanding of what it means for something to be "run in/by TypeScript types"?

A short explanation or link to a resource would really be helpful. :)
g4zj
·2 года назад·discuss
I moved _back_ to Linux system administration after a few years of full-stack web development. I prefer developing software as a hobby instead of professionally, because the latter is just not enjoyable for me — at least not at any of the companies I've worked for.