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georgefrick

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georgefrick
·3 года назад·discuss
Location: Milwaukee, WI

Remote: Yes.

Willing to relocate: No.

Technologies: Typescript, Javascript, C#, NodeJS, Angular, React, Containers, SDLC, etc.

Résumé/CV: https://docs.google.com/document/d/1MsVCS4UL3Sxt_3ko6YlesDyq... Email: [email protected]

Hi, I'm George. I'm a passionate software developer with 17 years of experience across a variety of tech stacks and industries.

I'm currently building a portal for a client including loan application, dashboard, notifications, etc. This is in Angular, but I have done similar in React and other frameworks.

I'm looking to bring my experience and passion to an organization where I can make more of an impact. Please don't hesitate to reach out; I'm happy to talk shop.

My primary interested are education, fintech, and renewables.
georgefrick
·3 года назад·discuss
I've been building an app with Sveltekit (ok, two); and I've proposed a talk at THAT conf in the summer. I agree with the author's positive and negative assessments, but really for me the developer experience outweighs the negatives.

In VS Code I turn on seeing short directories in the tabs, which prevents file confusion. Beyond that it's been a joy to use and pretty easy to get going with. Any confusion or learning comes from not doing next.js first and having to learn about which things happen where in terms of client and server. It's eye opening though and it isn't forced learning.

I give Sveltekit a "you should certainly consider it" vote.
georgefrick
·3 года назад·discuss


  Location: Milwaukee, WI USA
  Remote: Yes
  Willing to relocate: Possibly
  Technologies: Typescript, JavaScript, Angular, React, Svelte, Node, Deno, etc. C#, Docker, Linux, UX, Architecture, Rabbit, Mongo.
  Résumé/CV: http://georgefrick.com
  Email: [email protected]
georgefrick
·4 года назад·discuss
Really awesome to see this. I've done some conversion work for Flash to PhaserJS for educational games. We had to just rewrite everything as we didn't even have the original source code. Luckily Phaser animations can get a lot of the "walk across and open a door" stuff done easily. I was also excited to see Hapland as I'd forgotten the name and so was never able to Google to find the games again!
georgefrick
·4 года назад·discuss
"Its stock has slumped nearly 83 percent in the past year. Sales, which the company had expected to rise as much as 33 percent this year, are now likely to show only minor growth."

So they still showed growth, the stock just crashed; and the others in the segment who don't have to report numbers are doing better. Just sounds like a discounted stock to me.
georgefrick
·4 года назад·discuss
I burned out in 2016 and worked really hard to recover. But the honest truth is I never cared the same again. I burned out worse in 2021 after almost 4 years; my client denied multiple PTO requests and I worked 12 months straight with just a few fridays off and I had to pull the trigger on "Roll me off the client or I'm gone". I took a month off of work. I'm still not the same, and I never will be. There is lots of good advice in this thread, but I honestly love writing code and just want to do it for someone who will pay me to kick ass for them. It's hard to just care less about my art. But I'll never care in the same way again, I work really hard to set boundaries and I'm much less invested in the outcome - which is sad and I miss feeling invested in the outcome. I don't have any advice for you; it sucks but it is reality.
georgefrick
·4 года назад·discuss
The Thief series. It technically has violence... but I play the game on the hardest settings and the most you can do is sneak up and knock someone out.