It's to get adoption by that particular group that uses X and has to deal with the issues of that domain and the default language they all use ... It's a way of saying: you could be doing all your _real_ development in Rust
Seems like the next step would be for the video conference tool to create a transcript of when questions were asked for recorded meetings so you can skip to the point when a question was asked if you're rewatching or missed the live version. Do any tools out there do this and I just don't know about that feature?
FWIW the latest versions of Unity are moving in the direction of exposing more of the render pipeline ... Whether you agree or not with doing it through C# is a different question but they are pretty invested in the language ... From my perspective, this approach is a decent compromise for someone that wants to build a render pipeline (basically define how objects are drawn to the screen) on top of an abstraction of the different graphics APIs for all the platforms they support while still maintaining all the other functionality provided by Unity for gameplay and tooling
I was hoping for an example of a startup he has chosen to not fund because the people didn't meet that criteria but maybe the idea was seemingly bad in a good way