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hvidevold

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Submissions

The End of Almost All Suffering

1 points·by hvidevold·3 года назад·0 comments

Show HN: Abstract coding using GPT 4

github.com
2 points·by hvidevold·3 года назад·0 comments

Show HN: Moonfisher Web Game

emnh.no
4 points·by hvidevold·4 года назад·0 comments

Show HN: 1500 Curated RPG Icons (Stable Diffusion, Public Domain)

github.com
4 points·by hvidevold·4 года назад·0 comments

Show HN: Stable Diffusion RPG game art

opengameart.org
1 points·by hvidevold·4 года назад·0 comments

Show HN: Rogue Likes (Pixel Art Ranking Webapp)

github.com
2 points·by hvidevold·4 года назад·1 comments

Show HN: Match 3 RPG

emh.lart.no
1 points·by hvidevold·4 года назад·2 comments

Explode the Dragon Demo

youtube.com
1 points·by hvidevold·4 года назад·0 comments

Show HN: Happy New Year Prodecural Art Generator

emnh.github.io
1 points·by hvidevold·5 лет назад·0 comments

Show HN: Tsunami

shadertoy.com
2 points·by hvidevold·5 лет назад·0 comments

Show HN: Shapes of Light and Magic (Open Source Tower Defense Game in Unity)

github.com
1 points·by hvidevold·5 лет назад·0 comments

Show HN: Dance of Cubes (Cellular Automaton Game) on Steam

store.steampowered.com
3 points·by hvidevold·5 лет назад·0 comments

Show HN: Dance of Cubes WebGL2 Game

emh.lart.no
1 points·by hvidevold·5 лет назад·0 comments

Show HN: Game of Cubes Complex Behaviour

youtube.com
1 points·by hvidevold·5 лет назад·0 comments

Show HN: Fast Connected Components for 6x12 bitboard

tech.io
3 points·by hvidevold·5 лет назад·0 comments

Show HN: Fast 15x15 bit grid BFS: breadth first search

tech.io
3 points·by hvidevold·5 лет назад·0 comments

Show HN: Reverse Image Search for OpenGameArt using pinecone.io

emh.lart.no
1 points·by hvidevold·5 лет назад·0 comments

WebGL Fluid Dynamics: Reintegration Tracking

michaelmoroz.github.io
1 points·by hvidevold·5 лет назад·0 comments

Show HN: Categorizing OpenGameArt (using Grid t-SNE)

github.com
1 points·by hvidevold·6 лет назад·0 comments

Show HN: Browse Random OpenGameArt

emh.lart.no
2 points·by hvidevold·6 лет назад·0 comments

comments

hvidevold
·3 года назад·discuss
Made this using the tool: https://github.com/emnh/mantary-platformer/blob/main/mantary...

I used the website, downloaded the mp4 and postprocessed to walk in place using a shell script: https://github.com/emnh/mantary-platformer/blob/main/animscr...

The character was generated using stable diffusion.
hvidevold
·4 года назад·discuss
True. Unity WebGL does not work on mobile. It's possible to compile it to an iOS or Android app though, but I don't plan to currently.
hvidevold
·5 лет назад·discuss
Ahh ok it's at number one for me "Show HN: Reverse Image Search for OpenGameArt using pinecone.io" 36 days ago. Anyway, it's not important.
hvidevold
·5 лет назад·discuss
Ok done :)
hvidevold
·5 лет назад·discuss
Yes true, but also a submission, see https://news.ycombinator.com/submitted?id=hvidevold :)
hvidevold
·5 лет назад·discuss
That's cool. I am the author :) . Actually I submitted a direct link to the search a month ago, but didn't get any upvotes. So I'm happy that I got some now with the write-up :)
hvidevold
·5 лет назад·discuss
After reading this comment I made an image search engine for OpenGameArt using pinecone.io today: https://emh.lart.no/ogasearch/?imsi=dungeon%20crawl%20monste...
hvidevold
·6 лет назад·discuss
I once attempted a TD using the same graphics as you :) but didn't get further than a visual demo (as I usually do hehe..).

It's live at https://emh.lart.no/github/yargled-js/dist/ (might have to zoom out due to a bug) and source is at https://github.com/emnh/yargled-js