Let's not forget that Norway was heavily criticized by the European Medicines Agency (EMA) and several international health experts for its decision to permanently drop the AstraZeneca COVID-19 vaccine.
Woke up too early this morning and tried it, after Mafra public radio did not work for me. This worked great, and now that I am listening to it again it is quite hilarious that I just cannot follow what he is talking about
I had the most intense battles with my brother, even well into our 30s when we only met a few times a year.
It is sad that there never really was a successor that was as good. They could have lifted the 255 units limit, made the game more balanced, added a few more maps and units (but not too many), enhace the graphics (but keep it 2.5D, I do not want 3D in this kind of games) and make connectivity easier.
Cavedog released a fantasy game after that, which I wanted to like, but it was crap. And the Command & Conquer games were never for me. Tried them but never felt them.
This is a bit disappointing, isn't it? Boston Dynamics had the coolest robots and everybody was marveling how they would take over the world eventually. Turns out the market isn't gigantic and the use cases are limited, at least for now.
However, let's hope they will keep on doing cool stuff under their new owner.
I actually write prompts like that when I'm not under pressure. Claude will sometimes completely ignore your feelings, and sometimes give a little comment, which I just find refreshing in the middle of otherwise often boring sessions. And it does not have an effect on the actual result.
Mo Bitar said something like "Meta's LLM is the one you use if you accidentially hit the wrong button in WhatsApp. Its user base is fat-finger phone users."
JS is just so much more approachable than WASM. You can debug it on the fly, feed it to an LLM, there is no wrapper, it's just so much easier to tinker and work with it.
Very interesting. I just implemented a text shaper and renderer from scratch with support for complex scripts like Arabic, Nastaliq and Indic (will soon post about it here on HN). Now that you write about it, the lack of stretching really is a deficiency in the OpenType spec.
If you want a solution for this it has to happen in the rendering step, not the shaping (which is HarfBuzz's main task). The shaper has no information about the available space, but when rendering you could stretch individual glyphs to the desired width, similar to adjusting the width of whitespace in Latin, but more complex, because you actually have to modify the glyphs with a scale transform. I am not an expert on Arabic script by any means, but this should be possible IMO. It would at least be an interesting experiment. Of course the JSTF table would be the right way to do it, but there seems to be a lot of confusion around it. Maybe in the age of LLMs we can give it another shot.
Four years ago, when YASA's invention was discussed on HN, it attracted very little interest. Mercedes apparently saw more potential and decided to invest.
In 2000 Sony "declared that the company’s PlayStation2 has been hit with export restriction because it could be used for military purposes"
"Trade officials said they initially placed restrictions on the game console because PlayStation2’s high-speed graphic processing could be used for missile guidance."
After having worked with Opus 4.7 for a while I accidentially continued a session that was using Sonnet 4.5 and it felt just very dumb. The replies were much shallower than what I was used to, context was ingored, mistakes were made. I don't think there is a big difference between Opus 4.6 and 4.8, but to Sonnet 4.5 the difference is palpable.
The number of different reasons that people come up with (and with conviction in many cases) is insane IMO, not any single reply or commenter (I hope).