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loolatrix

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loolatrix
·2 месяца назад·discuss
"(Also the fact that they presented the interior much earlier than the exterior could be an indicator for internal disagreements...)" - not necessarily, they did similar already back in the 1990ies, when the new line of front-engined GTs as successors to the mid/rear-engined Testarossa came up. At first some appetizers about the new way of building chassis (Ferrari had a decades old legacy of building rather outdated tubular space frame chassis), followed with tidbits about exterior and interior designs of at first the 456, and then the actual two-seater successor to the Testarossa, the 550.
loolatrix
·3 года назад·discuss
Similar situation here.

In the mid 1980ies I started to analyze my favorite game, Boulder Dash, by observing the game's objects like butterflies or boulders, deducted algorithms to implement a matching game engine (at first in BASIC, later on in 6502 assembly, for obvious reasons), built a simple level editor, and so on, but in the end got stuck with the project b/o of my high school diploma.

After that, other topics came up, and my Boulder Dash clone got forgotten.

A while ago I bought an XU-1541 adapter, used it to hook up my 1541 drive to my Mac, and was able to retrieve nearly all of my disks and convert them into D64 images. Currently I use some of my rare off time to set up an IDE on the Mac and get the whole thing running again.

After decades of software engineering, the resulting architecture will surely look completely different and hopefully faster than the existing thing.

EDIT: I even kept my notes about it, including flow diagrams and 6502 code I scribbled during boring classes in school. Pure sentimental gold for me now. :)