A better system is in beta in Switzerland. Government is the root of trust, but only signs your private cert regarding your ID. All the interaction with third parties is local to your device, the government doesn’t get to know you interacted with Discord. Discord gets a single bit “is the user of this device 16/18 (restricted/full legal autonomy age) years old?” With chain of trust to the government.
You can notice that memory bandwidth advantage even in workloads like photo editing and code compilation. That and the performance cores reserved for foreground compute, on top of the usual "Linux sucks at swap" (was it fixed? I haven't enabled swap on my Linux machines for ages by now), does make a day-to-day difference in my usage.
It's slowly approaching what SRE has been dealing with for distributed systems... You just have to accept things won't be fully understood and whip out your statistical tooling, it's ok. And if they get the engineering right, you might still keep your low latency corner where only an understandable set of things are allowed.
Society might care about cost _including externalities_. A truck running on discarded frying oil might offer a lower price and there’s no way to account for the resulting health outcomes. Exceeding capacity lowers unit price and usually doesn’t lead to an accident. Many industries around the world have shown that without functioning enforcement of reasonable rules you immediately get the tragedy of the commons.
"Non-scalable" is a rather medium excuse though. There's quite a few ways around this:
1. Raise prices enough to employ enough humans. I imagine there's quite a few people out there who'd be happy to spend a pint's price on a quality gaming experience.
2. Give the GM better tools. Higher level half-scripted events + better sentiment monitoring. I imagine a single competent GM can run in parallel a bunch of events keeping quite a few players engaged.
3. Recruit experienced players to do this job for you. I imagine there's quite a few people who'd do this job for in-game goods, as long as an hour of GM-ing gives a couple hours worth of grind of goods.
Linux processes are actually surprisingly lightweight, thanks to using copy-on-write memoryu. I.e. fork is cheap, exec is expensive and changing things in already allocated memory is expensive. But this execution model does not do exec and mostly allocates new buffers for anything it needs to do. As an extra benefit, you get garbage collection as a gift from the kernel ;)
Recommending you a video you don't want to watch is a wasted opportunity. If you don't want to watch it, you won't, so YouTube's earnings are zero. If something you do want to watch is recommended instead, you will, and YouTube's earnings are nonzero.
I'm right now on a browser without my account and on which I don't usually watch YT, basically only when someone pastes a link while gaming. About half of the front page are things I might have clicked on when bored. A third are long. Two are definitely controversial. I don't buy your hypothesis.
Disclosure: I work in Google, but my closest contact with YouTube was drinking whisky with a YouTube SRE some four years ago.