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mbforbes

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mbforbes
·в прошлом году·discuss
You are not stupid! No need to be sorry. It's my job to write more clearly. Thank you again for writing the comment.
mbforbes
·в прошлом году·discuss
Omg, I was not a BERT coauthor! But thank you so much for writing this, I had no idea that other post could have accidentally implied this. I will revise that section.
mbforbes
·в прошлом году·discuss
Oh my, those figures are gorgeous! Thank you for sharing.
mbforbes
·4 года назад·discuss
I use Sketch to export SVGs, and animate them with anime.js. Here's an example of some illustrations where I did this [1]. It's not without issues though; using external (i.e., not inlined) SVGs is surprisingly tricky, and you quickly run into edge cases with groups and transforms---some notes here [2].

I like this approach because it decouples drawing and animating, and with SVG it is resolution and bandwidth-friendly. I was already used to making figures for research papers with Sketch, so I just suck with that, and added anime.js on top. However, for more complex motion like you might be hinting with your post, I could imagine a GUI tool with a proper timeline and tweening to be more ergonomic.

[1] https://maxwellforbes.com/posts/every-phd-is-different/ [2] https://maxwellforbes.com/garage/animating-svgs-from-sketch-...