You seem to have jumped to the conclusion that I haven't tried the FP features. If I hadn't tried them, I wouldn't be criticizing them. If I wanted to work in FP style, I would choose an FP language; not encourage a traditional, solid language to be perverted to do something that is completely against the nature and design of that language.
I think all games should focus on one platform, the PC platform. Consoles drain developer's time and attention from making the actual game. And don't get me started on knuckle-dragging VR.
It is frustrating how far Ubuntu has diverged from Debian. It used to be easy to set up a remote desktop, I can't even get it to work in Ubuntu 16 now, just tried the other day too.
When it comes to money, I would prefer if I could skip negotiating and probably need overall to work on my negotiating skills. I also happily work for less for remote positions so you got me down to a tee on those.
It I were starting out today, there's a good chance I'd go the college route too. Back then, it was tougher, I'd been accepted but couldn't afford it without working FT and doing college FT. In retrospect, I'd have gotten to where I wanted to be faster though it wouldn't have been the same journey. ;-)
Agree on both points. It's ironic, my pay is the same or less today than it was 5 years ago and it was lower then, than it was during the dot com boom.
I'm not college educated, I've made a comfortable living as a coder. It took over ten years of self-teaching in my 20's while working a FT job but I knew this is what I wanted to do. So I agree with the statement but there's more than one way to become educated. Academia is just one way and possibly not the best way.