I'm surprised by the negative comments here so far that sound more indignant or "called out" than anything else.
The article's argument is not only thoughtfully made and unusually well-written, in my opinion it's correct. There's nothing sexy about essentially staring at something in your hand for an hour or more every day. Smartphones provide a level of private immersion in silent, "socially-flavored" dopamine consumption that's antithetical to robust, vibrant socialization. Which is decidedly not sexy.
This is a huge factor for me. I have linux on my desktop but my laptops are Mac - I do a lot of graphics and video editing and the color reproduction of Mac displays is reliably faithful at both the hardware and software level. And the M1 is a champ, its performance seems like a miracle for such a quiet cool machine
I'll never forget seeing Steve Mann roaming the halls and conferences at ACM '97 in his full gear [0], antenna rising above the crowd. I remember thinking, this guy might be on to something here...
This game was so perfect. One thing I miss about this era was the cacophony of various games as you walked into the arcade. All those machines blaring their sinusoidal siren songs at once. The audio design of Galaga was extraordinary and a huge part of its charm in my opinion, but to truly experience it, you really need to be standing at the machine, fully bathed in it, with a backing chorus of all the other machines chirping and crooning their tunes.
> These are organized along a spectrum of AI friendliness, where top is least friendly, and bottom is most friendly.
This section is an extremely useful reference