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ochronus

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ochronus
·24 дня назад·discuss
This is lovely
ochronus
·в прошлом месяце·discuss
No, no, much better: make it a SKILL.md ;)
ochronus
·2 месяца назад·discuss
I think Liquid Glass is a general UX/Product blunder, not a deliberate evil masterplan to force users to buy new phones.
ochronus
·2 месяца назад·discuss
Doesn't match my personal experience over a handful of iPhone generations. I know, anecdotal only, but still.
ochronus
·2 месяца назад·discuss
I see your point, but I'd be surprised if they'd lose a significant user base in the end; the hype is just way too high
ochronus
·2 месяца назад·discuss
I don't think they are clueless, but rather, struggling. Being an AI provider is a money burner, and they probably don't have enough fuel for the fire anymore, so they are trying things to squeeze more $$$ and limit usage at the same time.
ochronus
·2 месяца назад·discuss
Yes, it's related to the limits of the subscription plans. 2ish months ago the same sub started hitting limits earlier and earlier on very similar tasks/codebases. Then they said, Oh, sorry, it was a caching bug, now it's fixed. It wasn't. Then a couple more bugs. Still no fix. Recently they announced "doubling the limits" (made possible by the Grok deal) - still hitting limits super fast compared to how it used to be 2+ months ago. Moreover, the models got somewhat dumber and slower, too.
ochronus
·2 месяца назад·discuss
Yeah, claude code is mostly unusable at this point. It's been in a constant decline for a good 1-2 months. It's more like a scam now.
ochronus
·2 месяца назад·discuss
Hence the only other path: slow, constant enshittification of the models' performance
ochronus
·2 месяца назад·discuss
As predicted by many. The math is, as usual, mathing.
ochronus
·3 месяца назад·discuss
No, it's not, except for a small percentage of the userbase.
ochronus
·3 месяца назад·discuss
Haha, right, just like the recent uncommunicated changes to limits, cache, etc.
ochronus
·3 месяца назад·discuss
This is awesome! Thank you for building it!
ochronus
·3 месяца назад·discuss
Hmm, the bug I hit lasted for days and burned through my credits/limits/tokens like crazy, consistently. It's gone after the last update.
ochronus
·3 месяца назад·discuss
No, I think they mean:

- https://www.reddit.com/r/ClaudeAI/comments/1s7mkn3/psa_claud...

- https://www.reddit.com/r/ClaudeAI/comments/1s7zgj0/comment/o...
ochronus
·3 месяца назад·discuss
Ok, so this is how they try to compensate for their messed up month of bugs (insane token burn)
ochronus
·4 месяца назад·discuss
Really cool :)
ochronus
·5 месяцев назад·discuss
Of course, this is still considering the current model of working. Which in itself is a question.
ochronus
·5 месяцев назад·discuss
This discussion feels analogous to me to the age-old "we can do it fast now, and do it right later" tradeoff discussion, except now it's about knowledge, maintainability etc.. There are stages of companies and types of products where solution quality has a bigger buffer, some are more critical. We also know that in many places, once you shipped a crappy solution in a week, you've now set an expectation, and management will expect you do repeat that forever, not getting the time to actually fix/rearchitect when needed.

We used to brush that off with the "we'll fix all of that once we've shipped", now we brush it off with "doesn't matter, AI can fix it later easily". This applies to knowledge about the code, domains and quality itself, too.

To me, this is a reasonable tradeoff to discuss, and sticking to either extreme ("AI is cancer" and "AI is the silver bullet") feels silly.

There's real risk here, and I do see a lot of seniors act like kids in the candy store. That speaks volumes to what AI really unlocks (cheap experimentation, for one!), but also warrants caution.

Based on the data (not great quality tbh...) we have, the net speedup is more realistically around 5-10% of the total time of software engineers, and we're yet to see the cost of that speedup.
ochronus
·5 месяцев назад·discuss
The creator of the hammer says driving nails into wood planks is a solved problem. Carpenters are now obsolete.