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stbev

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stbev
·2 месяца назад·discuss
Thank you! I will keep working on it and post something here
stbev
·2 месяца назад·discuss
Yes, exactly, a 3D software renderer. But the goal is to do (almost) everything from scratch and by hand. No LLMs, no std library, no compilers. Just a few imported math functions (such as sin and cos). Not the same as bare metal programming but close
stbev
·2 месяца назад·discuss
I am attempting to write a software renderer in WebAssembly because, for some reason, I feel the need to go against the direction this vibe coded world is going, and I want to feel challenged again. I don't know if I will ever finish it, it is crazy, and by no means useful. But gosh it feels so good.

Congratulations to the OP for the accomplishment.
stbev
·3 месяца назад·discuss
Have you noticed that comments like "this post seems written with AI" are now appearing on all posts, even those written without AI?

We're starting to become wary due to the abuse of AI and proliferation of sloppy content, but also because we often have trouble distinguishing authentic from sloppy content.

Another feature of this AI era that I hate.
stbev
·11 месяцев назад·discuss
This is really interesting, although I still can't get my head around the fact that core.async.flow topologies are immutable. I feel like most problems can't be solved with fixed topologies.

I guess one could in theory swap flows the same way values are swapped, but I wonder if this is the way this library is supposed to be used. I also wonder what happens to non-empty channel buffers in this case.

I am curious to hear other opinions.