Monado became the foundation for OpenXR runtimes(collabora.com)
collabora.com
Monado became the foundation for OpenXR runtimes
https://www.collabora.com/news-and-blog/news-and-events/how-monado-became-the-foundation-for-openxr-runtimes.html
5 comments
> Today, that vision isn't just proven: it's powering the industry's most significant SDKs.
> This shift isn't about "using Open Source" — it's a strategic choice for technical robustness.
OK Claude.
> The goal was simple: bring the OpenGL model to XR.
The OpenGL model? The OpenGL model is having a specification that everyone implements, not a single foundational implementation??
> Monado is more than a runtime; it's a modular construction kit for building OpenXR stacks.
I'm done reading this.
This is unusually crap quality for a Collabora article.
> This shift isn't about "using Open Source" — it's a strategic choice for technical robustness.
OK Claude.
> The goal was simple: bring the OpenGL model to XR.
The OpenGL model? The OpenGL model is having a specification that everyone implements, not a single foundational implementation??
> Monado is more than a runtime; it's a modular construction kit for building OpenXR stacks.
I'm done reading this.
This is unusually crap quality for a Collabora article.
> The OpenGL model is having a specification that everyone implements, not a single foundational implementation??
They refer to Mesa. Otherwise unreadable I agree...
They refer to Mesa. Otherwise unreadable I agree...
VDXR beats out pretty much any other OpenXR runtime in performance and is most certainly not using Monado.
literally two sentences below them talking about permissive licensing lol