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JWLong

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EVE Online – Down the Rabbit Hole

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2 points·by JWLong·3 yıl önce·0 comments

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JWLong
·geçen yıl·discuss
I'm rediscovering it. I remember reading about this in some flashy, superlative Popular Science article, from the early/mid 2000s. So I was quite excited to click on the link and see that shape again.

But also, something something lucky ten thousand.

https://xkcd.com/1053/
JWLong
·3 yıl önce·discuss
I ran to the mailbox for these. Sad day. And yet, as others have said, “It felt inevitable.”

Popular Science was never the bastion of journalistic integrity, and yet this leaves me worried about print publishing in general. If a periodical can’t make it, what happens to print news?
JWLong
·3 yıl önce·discuss
The people I know that have played it, have all dumped 1,000+ hours into it.
JWLong
·3 yıl önce·discuss
There’s quite a bit of overlap, actually. For some reason all of the old hams want to do .NET applications, though.

I really think this is one of the reasons for the stagnation in the field.
JWLong
·3 yıl önce·discuss
> To me it's the same if a driver cuts in front of me and then slams on their brakes, there was nothing I could have done about crashing into them no matter how safely I was driving.

It shouldn't be. The risk to you is much greater if you hit another car, than if you hit a pedestrian.

Addtionally, while you are right that a car can't stop on a dime, speeds have a large influence on the size of coin needed for a car to come to a complete stop. And I think we both know that they are not linear.

Over the decades, posted speed limits in North America have only increased.

https://www.brake.org.uk/files/images/Speed/Infographics/_la...
JWLong
·3 yıl önce·discuss
And yet I can show you image after image of treeless streets and sidewalks. Therefore, there is room for improvement.

Is it possible that Dallas has the largest urban forest in the US, because it has the most urban sprawl? (I know nothing of this urban forest claim).
JWLong
·3 yıl önce·discuss
1) While, I can't personally speak (much) to walking around Dallas, I can speak quite a bit to walking around Austin, Texas. Walking around on a day that is 110º is doable, because the humidity is rarely ever that high, when the temp is.

2) Shade trees lower the temperature for the air under them, by as much as ten degrees.
JWLong
·3 yıl önce·discuss
It’s possible that some trees might help that.
JWLong
·3 yıl önce·discuss
Okay. Here is similar propaganda from an American source https://youtu.be/tI3kkk2JdoI?si=HP0eaph7OnWPPFXB
JWLong
·3 yıl önce·discuss
I’m fairly certain that percentage will still be less than the number of minors, which no one has a problem with excluding in the same way.
JWLong
·3 yıl önce·discuss
Early last month, I found myself turning to Yandex in a search for the out of print manual for a 1980s mobile radio. Google had nothing. Yandex had almost nothing. But it was enough to piece together an answer.
JWLong
·3 yıl önce·discuss
You can frame this as a lack of political willpower, but that won’t get you closer.

China will have spent far less per commuter, in this process. Whether you want to chalk it up to the lack of certain standards in China, or onerous regulations in the US, doesn’t matter. End result will be the same. Just like Europe is not a fair comparison for the US, neither is China, or Siberia, for that matter.
JWLong
·3 yıl önce·discuss
“If simply having a lawyer present made a conversation privileged, then every mobster would pay one to follow them everywhere and sit in the corner of the room.” ~ Opening Arguments
JWLong
·3 yıl önce·discuss
Your character has a name, and even a portrait made by you, of your player's 3D model, but after those initial ten minutes of character creation, you basically never interact with the 3D character again. As soon as you begin the tutorial, you're floating in space in a ship. When you switch ships, the game unloads one model and loads the next. When your ship gets exploded, players see an escape pod. Then you get back in another ship.