My guess is we need at least 4K displays per eye for VR to be as readable as a 1080 monitor, without distortions beyond the sweet spot in the very center.
There were some Kickstarter projects a few years back for VR headset like this, but I guess none of them got any traction.
Hi, long time lurker here. I wanted to share with you a little project of mine and a technical write up I did explaining how it was achieved. If you're into VR you might find it interesting.
I know that Medium has a reputation but given that it's my first public article and that I don't really plan to maintain a blog in the long run, I just wanted to give it a shot and see how it goes.
Please feel free to give feedback! I'm eager to hear your views on how desktop experience could be improved with the next generation of AR/VR headsets.
https://rein4ce.medium.com/windows-desktop-vr-c405944b4853
My guess is we need at least 4K displays per eye for VR to be as readable as a 1080 monitor, without distortions beyond the sweet spot in the very center.
There were some Kickstarter projects a few years back for VR headset like this, but I guess none of them got any traction.