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aldrich

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aldrich
·geçen ay·discuss
Read on to the last paragraph, I think what they meant to hint at is this:

> And about those WWII bombing raids? Midway through our work, we noticed a demolition team carefully dismantling a live 500-pound Allied bomb just 350 feet from our location. According to a local office worker, this wasn’t unusual; numerous unexploded bombs had been found on-site in the years prior, prompting evacuations in 2004.

If you live in Europe, there's a reasonable chance you've had the experience of being (or living) in the proximity of an uncovered leftover WW2 bomb at some point that needed to be defused. Because those bombs didn't all disappear in the 40s.

I'm guessing in this case that could've meant somebody could've found that entire hangar and its contents and just cleaned the "junk" out entirely.
aldrich
·2 ay önce·discuss
You're probably right that it's forgotten and all, but..

> We can safely assume that the final decompiled code is way more readable/usable than the original.

Have you looked at any rediscovered repositories lately?

It's a pretty daft assumption that the original source code wouldn't carry more value than the decompiled machine-generated "source code". And much more so.

Certainly from the game historian's perspective. Just think about it. Inline comments, logs, scraps of documents/notes, variable/function naming, scrapped files and artwork, engine code, etc. These things are essentially a time capsule treasure and a peek into the history of the game, no matter their state.

If you've seen any rediscovered source code releases of old software, e.g. 86-DOS, Prince of Persia, Command & Conquer, Little Big Adventure, even Apollo or any of the "the making of"-style game releases built around it (Karateka, Ninja Turles) you'd probably think differently. These are super interesting to dive into because they capture the thoughts and decisions of the developers at the time.

Here are also some interesting articles to showcase what that means: https://gamehistory.org/category/source-code/
aldrich
·2 ay önce·discuss
Norway and Switzerland are both Schengen area countries though and have been for decades, which is why there would be much less friction in getting in as a migrant, or no friction at all as a traveler.
aldrich
·2 ay önce·discuss
One factor in this may also have been the way the privatization of East Germany was handled. Its often overlooked, but the vehicle for it was called Treuhand[1]. Regardless of whether it was necessary or not or right or wrong, it did basically shift out a large amount of capital assets into West Germany (and still carries this sentiment of "opportunistic theft" today).

[1] https://www.sciencedirect.com/science/article/abs/pii/S01475...
aldrich
·2 ay önce·discuss
> Not once has a European ever given the US credit for the Marshall Plan.

How can you honestly say that though. A blatant overgeneralization of a large group of people, but this has been a recurring theme on HN lately.

So I would agree that people spouting anti-US sentiment have been conveniently downplaying, leaving out, or haven't been educating themselves on, this important part of US-European history, but what's new.

In the meantime, streets have been named after Marshall, plaques and statues have been erected (including recent times) at least in the more Western parts of continential Europe where much of the Marshall Plan funds ended up, and its extreme importance is quite an ingrained part of WW2 school history education. Just as one example, Arnhem was largely rebuilt using these funds and has historically paid homage and still does today with such tributes and memorials.
aldrich
·2 ay önce·discuss
I'm sure that person must've been a pretty bad one. But to tie Dutch colonialism, apartheid and WW2 war criminals (centuries later by the way) together this way to excuse these discriminatory remarks is pretty daft. Needless to say, not everyone was/is like that.
aldrich
·8 ay önce·discuss
Are you sure this is right, and if so would you mind sharing a source for this?

According to the Nexperia 2024 annual report [1], they had just committed to _invest_ in the Hamburg site for their WBG/SiC/GaN production lines. Closure of the fab in Nijmegen was actually reported by NXP[2] not Nexperia - different companies.

[1] https://www.nexperia.com/dam/jcr:fc307e7e-e159-482c-b21b-0f9... [2] https://bits-chips.com/article/closure-of-nxps-nijmegen-fab-...
aldrich
·geçen yıl·discuss
Very cool work.. and frustating running into walls imposed by manufacturers, I imagine! I've also been working on GPU-based audio plugins for a long time and have done some public material on the subject.

Just my two cents: have you considered using a server/daemon process that runs separately and therefore more controllably outside a DAW (and therefore a client-server approach for your plugin instances)? It could allow you to have a little bit more OS-based control.
aldrich
·geçen yıl·discuss
Very anecdotal and stereotypical, of course. Doesn't quite paint the whole picture, though I agree there's usually a sentiment of risk aversion in the _conservative_ part of any population, perhaps more so in countries where employment for anything beyond SMEs is more normalized, like Germany and Austria that have adopted a "Rhine capitalism" model that is much more constrained.

Just to give some counter-weight to this, the Netherlands has a self-employment rate that is significantly higher than the EU average [1], one of the higher EU rates of high-growth micro/small enterprises [2], a whole array of tax benefits for the self-employed and SMEs and a relatively fast moving law system that makes it increasingly easier for SMEs to be founded. And let's not forget a bunch of capitalist/financial scoops (first stock market, 1602; first investment banking, 1700s; first investment fund, 1774; etc.) some of which still have a presence today. Needless to say my experience is quite the opposite.

[1] https://www.cedefop.europa.eu/en/tools/skills-intelligence/s... [2] https://ec.europa.eu/eurostat/statistics-explained/index.php...