Show HN: Serverless WebAuthn Implementation with Astro and Cloudflare D1github.com1 points·by aostiles·3 yıl önce·0 comments
aostiles·6 ay önce·discussI was trying to copy a directory and used:Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"
aostiles·6 ay önce·discussThis seems cool but maybe not for a production setting requiring concurrency? I just signed up on PAYG which offers 3 concurrent sprites. I only see an option to upgrade to 10 concurrent sprites.
aostiles·geçen yıl·discussHe was really nice in Stanford's CS 240h. He helped me better understand Safe Haskell and GHC internals.
aostiles·2 yıl önce·discussI've been using it to build a dynamic blog/newsletter. Local DX with https://github.com/kitsonk/kview has been nice.
aostiles·3 yıl önce·discussI'm not an expert on MiniZinc, but tried applying it and GPT-4 to a toy problem: https://buttondown.email/aostiles/archive/flight-optimizatio...
aostiles·3 yıl önce·discusshttps://aostil.esJust started writing about programming. First post was about implementing WebAuthn.
Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./
Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"