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battle-racket

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A New AI Math Startup Just Cracked 4 Previously Unsolved Problems

wired.com
5 points·by battle-racket·5 ay önce·1 comments

JSON Parser in 111 lines of Haskell (2019) [video]

youtube.com
3 points·by battle-racket·geçen yıl·0 comments

Show HN: Pshunt – Go terminal app for finding and killing processes

github.com
1 points·by battle-racket·geçen yıl·0 comments

Show HN: pshunt: Terminal app for easily killing processes

github.com
2 points·by battle-racket·geçen yıl·3 comments

Show HN: Simple Transformer Implementation in PyTorch

github.com
1 points·by battle-racket·geçen yıl·0 comments

Show HN: Generating Random Art in Haskell

github.com
5 points·by battle-racket·geçen yıl·0 comments

comments

battle-racket
·5 ay önce·discuss
https://en.wikipedia.org/wiki/Imperial_boomerang
battle-racket
·5 ay önce·discuss
BarraCUDA is also a bioinformatics toolset? https://www.biocentric.nl/biocentric/nvidia-cuda-bioinformat...
battle-racket
·geçen yıl·discuss
> It acts like a dual construction to a tracing GC in many cases

yeah one of the most helpful realizations I’ve read is that tracing and ref counting are essentially two formulations of the same problem - one is finding objects that are alive (by tracing), and the other is finding things that are dead (i.e. their ref counts reach zero). and of course, every object is either dead or alive!
battle-racket
·geçen yıl·discuss
funny that you call it pointless then admit you never learned what it is
battle-racket
·geçen yıl·discuss
"let me relay potentially made-up information because I'm too lazy and/or incompetent to read an article"
battle-racket
·geçen yıl·discuss
I didn't know you could do that, thanks! also, so what if I want to re-implement something that already exists? god people on hackernews are so miserable
battle-racket
·geçen yıl·discuss
Killing processes usually involves some combination of ps, grep, copying a pid, and running kill. To make this process slightly more efficient, I made a terminal app to list, search, and kill processes, all in one interface. Please share any feedback you have :)
battle-racket
·geçen yıl·discuss
check out https://gitlab.com/nakst/essence
battle-racket
·geçen yıl·discuss
I think this is a disadvantage many developers face. Their entire life's work is tied to some proprietary product and when they leave their company (or get laid off), they effectively have nothing to show for it. Sure, you have the experience and the knowledge gained, but nothing material. This is why I encourage devs to turn proprietary work into something that's "theirs." For example, writing blog posts about your work, contributing to open source (or convincing your company to opensource something you worked on), side projects, etc.

It's unfortunate that we have to do this extra work, compared to, for instance, researchers in academia or, say, a Linux maintainer, who "own" their work (or at least get credit for it).