Are you saying that painters become proficient (even great?) from copying from life? I don't understand what you mean here. I don't believe there has ever been an artist that hasn't been influenced by art, discussed art, and personally known other artists.
To me at least, being human-focused and sensitive enough to be a novelist is contrary to being a web personality selling questionable financial advice... If the research is actually valuable, shouldn't your advice to the novelist be to exploit it directly?
But on the other hand, if at some point you become unable to respond (artistically) to your biting self-criticism, there's the danger of ceasing production entirely. Then five years go by.
My hunch is the author has more experience with tweets than articles - tweets in crypto communities often comprise a single run-on sentence packed with keywords and (counter-cultural) intelligence-signaling.
Your comment makes a lot of sense to me. But I think that "Today there were many crows, hundreds of them flying through the air" is your definition of data, not a story. Mentioning having to duck is either a detail (more data) or an event in an incomplete story e.g. if you go on to explain how you made a truce with the crows. There's information in the crow statement only if it communicates more than a proclamation that you went on a walk. People often hate when people tell them their dreams because it's (nonsensical) data mistaken for a story. There's no information.
AFAIK it's mostly remembered for being a 4-player FPS at a time when those were rare for consoles. It was an above average movie tie-in game, but famously doesn't hold up to the sleepover-tinted nostalgia. E.g. the 4-player mode runs at single digit frames per second and the controls are far from ideal for players used to modern dual analog stick controllers