You can realistically get a featured 3d engine+editor up and running in a couple week with AI, working solo. Probably better than what Godot or even Unity gives you. Also AI is very good at editor/tooling stuff, I've even found it getting better at graphics programming stuff, just telling it to 1-shot implementing gpu occlusion culling, ddgi probes, taa, etc. type of features. Also for stuff like animation, I just told my AI "clone Unreal's animation blueprints" and I have a pretty featured animation system now. "clone Unity's particle system" and it 1-shots it in an hour with the runtime and nice editor tools. With the advantage being you can just implement exactly what you need.
https://github.com/charlesrw1/MultiplayerFps, its pretty easy. And this is just my hobbyist engine Ive been solo orchestrating agents with. If you had a team of ~10 AI-enabled devs, you could easily reach feature parity with Unity in a month or 2.
Big mistake. Its so easy to build out an engine and editor tools with AI now, you could easily surpass godots feature set (for your game) in a week with Claude. With the advantage of it being leaner and easier for agents to navigate. You can see this with the explosion for vibe coded three.js games, AI is really good at building with a leaner framework.
The reason was agricultural labor was automated, it had nothing to do with the preferences of the people at the time. If people preferred farming to factory work, tough luck.
Universities have always had people not interested in the subject, but who went because its elite training school. I was reading something about Issac Newtons college in the 1600s, many of his classmates didn't care about studying and drank all the time.
I think people say they want a meritocracy, but they actually mean "everyone can succeed", which are different. In a meritocracy where everyone is trying hard (like in asian cultures), then hard work is not enough, not everyone can succeed. In America, there is some slack so hard workers can succeed with below average genetics (which is why, practically, meritocracy="everyone can succeed") but I think things are changing as competition is increasing.
This seems unreasonable to me. One of the best uses of AI is that you can just tell your computer what to do in natural language and it does it. Running bash commands isn't part of the education, its busy work.
Heh, I've always thought this too. The most value I got out of writing assignments was making the research and outline. The step to turn the outline into the essay mostly involved adding BS fluff and transitions.
I agree. Humans are given a body that lets them "discover" things on accident, test out ideas, i.e. randomness.
As in, I would hazard a guess the discovery of the wheel wasn't "pure intelligence", it was humans accidentally viewing a rock roll down a hill and getting an idea.
If we give AI a "body", it will become as creative as humans are.
I believe when we have AI Agents "living" 24/7, they will become creative machines. They will test ideas out their own ideas experimentally, come across things accidentally, synthesize new ideas.
We just haven't let AI run wild yet. But its coming.
Nice. Next step is giving codex/Claude Code local device control...problem is the current ios/android are so locked down that agents can't do much ...but the space is so ripe for disruption that I bet we'll see AI-native devices coming out within the next few years that allow agents to interact with everything. I would be nervous if I were apple right now.
Doesnt this apply to humans as well? Thats why children play the game "Telephone" and watch as a message gets corrupted. The solution is to provide single source of truth.
If someone robs a bank and someone inside dies of a heart attack, thats felony murder. I would be happy if the same applied to ransom attacks or other blackmail/leaking of info. If someone commits suicide because of it, its murder.