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latexr

27,335 karmajoined 9 yıl önce

Submissions

FCC Approves Reflect Orbital's Giant Mirror Satellite That Astronomers Hate

ca.pcmag.com
3 points·by latexr·19 saat önce·0 comments

Most slopcode projects are abandoned and deleted within months of release

osnews.com
3 points·by latexr·3 gün önce·0 comments

A narrow majority voted to reinstate Chat Control 1.0

howtheyvote.eu
4 points·by latexr·3 gün önce·1 comments

Chat Control 1.0 vs. 2.0

fightchatcontrol.eu
15 points·by latexr·4 gün önce·2 comments

Democratizing Abandonware

geopjr.dev
7 points·by latexr·5 gün önce·0 comments

EPP spreading false claims on Chat Control

digitalcourage.social
5 points·by latexr·6 gün önce·0 comments

Italy warns against Chat Control mass surveillance, but votes in favour of it

digitalcourage.social
13 points·by latexr·7 gün önce·4 comments

[untitled]

1 points·by latexr·10 gün önce·0 comments

Cepis Warns EU Against "Backdoor" Chat Monitoring in Child Protection Debate

cepis.org
6 points·by latexr·11 gün önce·0 comments

EU countries move to revive temporary message-scanning regime

euronews.com
57 points·by latexr·12 gün önce·32 comments

Wikipedia Cofounder Larry Sanger Banned from Site for 'Canvassing'

404media.co
2 points·by latexr·13 gün önce·1 comments

Apple Raises Refurbished Mac and iPad Prices After New Product Hikes

macrumors.com
4 points·by latexr·15 gün önce·1 comments

App Store Personalized Recommendations and Keylogging

mjtsai.com
3 points·by latexr·17 gün önce·0 comments

[untitled]

1 points·by latexr·17 gün önce·0 comments

The Lorem Ipsum Mystery [video]

youtube.com
2 points·by latexr·22 gün önce·0 comments

The Wholesale Plagiarism of Obscure Sorrows

waxy.org
6 points·by latexr·22 gün önce·1 comments

Apple's A12 and A13 Chips Facing New Unpatchable Exploit

macrumors.com
1 points·by latexr·22 gün önce·1 comments

[untitled]

1 points·by latexr·24 gün önce·0 comments

Safari Technology Preview's self-destructive macOS support policy

lapcatsoftware.com
2 points·by latexr·30 gün önce·0 comments

More AI-generated code doesn't make your team faster. It might slow you down.

twitter.com
5 points·by latexr·geçen ay·1 comments

comments

latexr
·3 saat önce·discuss
https://news.ycombinator.com/item?id=48740217
latexr
·3 saat önce·discuss
I heard about that when it happened, but hadn’t realised it took nine years with a coma, paralysis, and seizures. It must’ve been horrifying for everyone involved, including the mates who dared him.

https://www.mirror.co.uk/news/world-news/teen-paralysed-even...
latexr
·3 saat önce·discuss
What a strange stupid time we live in, where that could actually be a thing.
latexr
·4 saat önce·discuss
It’s both hilarious and a bit sad that you seem to believe that is in any way a meaningful dig.
latexr
·4 saat önce·discuss
> Look at how differently humans drive vehicles, and realize they're doing the same with compute.

I’m not sure that comparison is evoking the image you intended. Hands down the best driver I know—the one I’m sure won’t get me car sick, won’t ever have me worrying for my safety, the most fuel efficient, the smoothest rider—is by no means the fastest but the most thoughtful and methodical.

I don’t care how fast you develop your software. Is it good? Is it carefully considered? Will it not bite me in the ass? Those are the things that matter.
latexr
·13 saat önce·discuss
> I can do projects in 3 days what would take 6 months.

The hyperbole on this keeps growing every time I see it. Soon we’ll be having people claiming they can do in 12 seconds what used to take them 17 years. What is never presented is proof. People (and programmers are no exception) are notoriously bad at estimating. We already did studies where people thought they were being faster with LLMs when they were in fact being slower.

As companies begin to rehire to fix the mess made by LLMs, it’s clear that just getting something out the door isn’t enough. It never was. Maintenance is an important part of any long-standing system.
latexr
·13 saat önce·discuss
It’s bizarre to me that so many people feel the need to keep parroting this corporate talking point. What do you care? If you think people who eschew LLMs for coding “are not going to make it” or “are going to get left behind”¹, then let them. More opportunities for you, right? Go do your own thing.

¹ As if “moving forward” or “progress” were always a positive. It’s not. Just look at how many regulations we have to forbid or curtail uses of stuff we found to be harmful.
latexr
·14 saat önce·discuss
Man, I bet Jia Tan is simultaneously kicking themselves and having a field day. All those years of wasted effort gaining trust and making good contributions to try to land a sophisticated backdoor into a tool via layers of indirection, and then not long after we have devs just going “I don’t need to read this code, or prioritise, or think about what makes sense, just prompt for fractals of kitchen sinks and ship it”.

Anthropic themselves have admitted you don’t need much to poison LLMs¹. I can’t wait for us to discover the backdoors that are being introduced. I hope it happens soon so people get to their senses. Bah, what am I saying, when (not if) that happens, the response will just be to throw more LLMs at it.

¹ https://www.anthropic.com/research/small-samples-poison
latexr
·15 saat önce·discuss
Agreed. I used to enjoy vim macros, but ever since switching to Helix I reach for its multiple cursors all the time and barely use its macros. But that doesn’t mean multiple cursors don’t have a learning curve, I still need to think of he method to place the cursors in the right places.
latexr
·15 saat önce·discuss
> I'm not sure I've ever heard anyone describe vim as a puzzle that's fun to solve.

Search for “vim puzzle” and you’ll find entire websites dedicated to it. Here’s a random one: https://vimventure.dev/
latexr
·18 saat önce·discuss
> Well you only talked with one single person and judge that the Zig community culture sucks?

In fairness, Loris Cro is “VP of Community at Zig Software Foundation” so if there’s someone to judge the community by, Loris has more weight than just about anyone (perhaps excluding Andrew Kelly).

Note I am not agreeing with your parent post, what I have seen from Loris and Andrew makes me interested in trying Zig.
latexr
·19 saat önce·discuss
You’re making it seem like fewer features is a negative, but that’s not always the case. Even for programming languages, I can think of how I semi-regularly see people lamenting that Swift got too complex, while praising Go for being a small language.
latexr
·19 saat önce·discuss
I wasn’t being pedantic, I was (as per my words), providing further context. Anyone who has watched the show knows these things, they are basic information from it. My post and the one I replied to are (obviously) for people who know close to nothing about it, and those people won’t know who “The Doctor” is, the point was to make it clear it’s the main character.

Also, not only is “The Doctor” not the character’s real name, they have been called “Doctor Who” multiple times, including in credits, so you pedantry isn’t even right.

https://screenrant.com/doctor-who-name-debate-settle-explain...
latexr
·dün·discuss
For further context, Doctor Who is a member of the species.
latexr
·dün·discuss
> If the timer counted up, you'd constantly need to care about getting each one as fast as possible, or fret about one that's taking you minutes, etc.

The timer doesn’t have to be visible at all until the end.

> Everyone wants to fail less, sure.

It has nothing to do with not wanting to fail. Sometimes people just want to chill a bit or kill a few minutes with a simple word puzzle that engages your game without being stressful. This game doesn’t even let you repeat the challenges you took, so to play it you always have to be highly engaged. That’s fine for some games, but not every game needs to be like that, and this one doesn’t.

No one’s asking timer mode to go away, or even become the default, just to have the alternative option.
latexr
·dün·discuss
Right. I don’t mean every challenge and difficulty is purposeless and dumb, just that those don’t have to be the goal, and that sometimes an easy game is what you want.

Tangentially, I have noticed some of the most well-balanced difficult games I have ever played were the ones with very granular difficulty settings. Examples include CrossCode and Celeste. Crypt of the Necrodancer too, though the customisation there feels like it crosses into too granular. In each I changed the difficulty settings exactly once, for optional challenges, and it made the games way more enjoyable.
latexr
·evvelsi gün·discuss
> it would be to give me infinite time even if that meant my score came with an asterisk.

Or maybe don’t even keep score. That’s one of the features which makes be skip these daily games. Not every game needs to be a competition!
latexr
·evvelsi gün·discuss
Not everyone plays games for purposeless dumb challenges and difficulty. Games are supposed to be fun. Sometimes you just want to chill and engage the brain at a leisurely pace.
latexr
·evvelsi gün·discuss
A better alternative might be along the lines of “why developers ditch GitHub for Codeberg and self-hosting alternatives”. That way it doesn’t commit to a trend or exaggerate the situation in your mind, instead making it clear it’s a report on “those X who do Y do it for these reasons”.
latexr
·evvelsi gün·discuss
What life is too short for is being screwed over by and having to deal with the consequences of some agreement you were too lazy to read. These aren’t half as inscrutable as you think; after you read a couple you get a feel for them and can breeze through, honing on the parts that are important to you. I don’t need to spend more than a couple of minutes on a TOS before understanding if it’s awful or reasonable, and it has stopped me from opening accounts on services with truly awful provisions.